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Fix build
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@@ -75,7 +75,7 @@ LuaContext::LuaContext(const Script * source, const Environment * env_):
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S.push(env->game());
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lua_setglobal(L, "GAME");
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S.push(env->battle());
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S.push(env->battle(BattleID::NONE));
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lua_setglobal(L, "BATTLE");
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S.push(env->eventBus());
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