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CGameHandler: rename CPackForClient argument and add network logging

This commit is contained in:
Arseniy Shestakov
2018-02-26 00:16:15 +08:00
parent 674242da54
commit 74e5c5bf05
9 changed files with 36 additions and 35 deletions

View File

@@ -254,12 +254,12 @@ public:
void sendMessageToAll(const std::string &message);
void sendMessageTo(std::shared_ptr<CConnection> c, const std::string &message);
void sendToAllClients(CPackForClient * info);
void sendAndApply(CPackForClient * info) override;
void applyAndSend(CPackForClient * info);
void sendAndApply(CGarrisonOperationPack * info);
void sendAndApply(SetResources * info);
void sendAndApply(NewStructures * info);
void sendToAllClients(CPackForClient * pack);
void sendAndApply(CPackForClient * pack) override;
void applyAndSend(CPackForClient * pack);
void sendAndApply(CGarrisonOperationPack * pack);
void sendAndApply(SetResources * pack);
void sendAndApply(NewStructures * pack);
struct FinishingBattleHelper
{