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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

Creatures altar & Artifacts altar

This commit is contained in:
SoundSSGood 2023-11-05 02:01:23 +02:00
parent 9f9317a8a0
commit 75ebd954af
10 changed files with 777 additions and 563 deletions

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@ -93,6 +93,7 @@ set(client_SRCS
renderSDL/SDL_Extensions.cpp
widgets/Buttons.cpp
widgets/CAltar.cpp
widgets/CArtifactHolder.cpp
widgets/CComponent.cpp
widgets/CExchangeController.cpp
@ -115,6 +116,7 @@ set(client_SRCS
widgets/CWindowWithArtifacts.cpp
widgets/RadialMenu.cpp
windows/CAltarWindow.cpp
windows/CCastleInterface.cpp
windows/CCreatureWindow.cpp
windows/CHeroOverview.cpp
@ -260,6 +262,7 @@ set(client_HEADERS
renderSDL/SDL_PixelAccess.h
widgets/Buttons.h
widgets/CAltar.h
widgets/CArtifactHolder.h
widgets/CComponent.h
widgets/CExchangeController.h
@ -282,6 +285,7 @@ set(client_HEADERS
widgets/CWindowWithArtifacts.h
widgets/RadialMenu.h
windows/CAltarWindow.h
windows/CCastleInterface.h
windows/CCreatureWindow.h
windows/CHeroOverview.h

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@ -48,6 +48,7 @@
#include "widgets/CComponent.h"
#include "widgets/CGarrisonInt.h"
#include "windows/CAltarWindow.h"
#include "windows/CCastleInterface.h"
#include "windows/CCreatureWindow.h"
#include "windows/CHeroWindow.h"
@ -421,7 +422,7 @@ void CPlayerInterface::heroPrimarySkillChanged(const CGHeroInstance * hero, Prim
if (which == PrimarySkill::EXPERIENCE)
{
for (auto ctw : GH.windows().findWindows<CAltarWindow>())
ctw->setExpToLevel();
ctw->updateExpToLevel();
}
else
adventureInt->onHeroChanged(hero);
@ -558,10 +559,10 @@ void CPlayerInterface::garrisonsChanged(std::vector<const CGObjectInstance *> ob
for (auto cgh : GH.windows().findWindows<IGarrisonHolder>())
cgh->updateGarrisons();
for (auto cmw : GH.windows().findWindows<CTradeWindow>())
for (auto cmw : GH.windows().findWindows<CAltarWindow>())
{
if (vstd::contains(objs, cmw->hero))
cmw->garrisonChanged();
if(vstd::contains(objs, cmw->getHero()))
cmw->updateGarrison();
}
GH.windows().totalRedraw();

457
client/widgets/CAltar.cpp Normal file
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@ -0,0 +1,457 @@
/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltar.h"
#include "../widgets/CAltar.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Buttons.h"
#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
// Experience needed to reach next level
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
// Total experience on the Altar
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
}
void CAltar::deselect()
{
hLeft = hRight = nullptr;
deal->block(true);
}
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -10));
arts->setHero(hero);
int slotNum = 0;
for(auto & altarSlotPos : posSlotsAltar)
{
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
altarSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
const auto pickedArtInst = arts->getPickedArtifact();
if(pickedArtInst)
{
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
moveArtToAltar(altarSlot, pickedArtInst);
}
else if(const CArtifactInstance * art = altarSlot->getArtInstance())
{
const auto hero = arts->getHero();
const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
arts->pickedArtFromSlot = slot;
arts->artifactsOnAltar.erase(art);
altarSlot->setID(-1);
altarSlot->subtitle.clear();
deal->block(!arts->artifactsOnAltar.size());
}
calcExpAltarForHero();
};
altarSlot->subtitle = "";
items.front().emplace_back(altarSlot);
}
calcExpAltarForHero();
deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
TExpType expOnAltar(0);
for(const auto art : artifactsOfHero->artifactsOnAltar)
{
int dmp, expOfArt;
market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
expOnAltar += expOfArt;
}
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarArtifacts::makeDeal()
{
std::vector<ui32> positions;
for(const auto art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end(), std::greater<>());
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, {}, {}, hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
deal->block(true);
calcExpAltarForHero();
}
void CAltarArtifacts::sacrificeAll()
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto & slotInfo : arts->getHero()->artifactsWorn)
{
if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
sacrificeBackpack();
}
void CAltarArtifacts::sacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcExpAltarForHero();
}
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
{
if(art)
{
selectedArt->setArtifact(art);
int dmp, exp;
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
}
else
{
selectedArt->setArtifact(nullptr);
selectedCost->setText("");
}
}
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(putArtOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return arts;
}
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(!art->artType->isTradable())
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = -1;
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, exp;
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
exp = static_cast<int>(hero->calculateXp(exp));
arts->artifactsOnAltar.insert(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(exp);
deal->block(false);
return true;
};
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
: CAltar(market, hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, [this](int newVal) -> void
{
if(hLeft)
unitsOnAltar[hLeft->serial] = newVal;
if(hRight)
updateAltarSlot(hRight);
deal->block(calcExpAltarForHero() == 0);
updateControls();
updateSubtitlesForSelected();
}, 0, 0, 0, Orientation::HORIZONTAL);
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAllButton = std::make_shared<CButton>(
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
auto clickPressed = [this](std::shared_ptr<CTradeableItem> altarSlot, std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide) -> void
{
std::shared_ptr<CTradeableItem> oppositeSlot;
for(const auto & slot : oppositeSlots)
if(slot->serial == altarSlot->serial)
{
oppositeSlot = slot;
break;
}
if(hCurSide != altarSlot && oppositeSlot)
{
hCurSide = altarSlot;
hOppSide = oppositeSlot;
updateControls();
updateSubtitlesForSelected();
redraw();
}
};
for(int slotIdx = 0; slotIdx < GameConstants::ARMY_SIZE; slotIdx++)
{
CreatureID creatureId = CreatureID::NONE;
if(const auto & creature = hero->getCreature(SlotID(slotIdx)))
creatureId = creature->getId();
else
continue;
auto heroSlot = std::make_shared<CTradeableItem>(posSlotsHero[slotIdx], EType::CREATURE, creatureId.num, true, slotIdx);
heroSlot->clickPressedCallback = [this, clickPressed](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
clickPressed(altarSlot, items[0], hLeft, hRight);
};
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(slotIdx)));
items[1].emplace_back(heroSlot);
}
assert(items[1].size() <= posSlotsAltar.size());
for(const auto & heroSlot : items[1])
{
auto altarSlot = std::make_shared<CTradeableItem>(posSlotsAltar[heroSlot->serial], EType::CREATURE_PLACEHOLDER, heroSlot->id, false, heroSlot->serial);
altarSlot->pos.w = heroSlot->pos.w; altarSlot->pos.h = heroSlot->pos.h;
altarSlot->clickPressedCallback = [this, clickPressed](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
clickPressed(altarSlot, items[1], hRight, hLeft);
};
items[0].emplace_back(altarSlot);
}
readExpValues();
calcExpAltarForHero();
deselect();
};
void CAltarCreatures::readExpValues()
{
int dump;
for(auto heroSlot : items[1])
{
if(heroSlot->id >= 0)
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarCreatures::updateControls()
{
int sliderAmount = 0;
if(hLeft)
{
std::optional<SlotID> lastSlot;
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
{
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
{
if(lastSlot.has_value())
{
lastSlot = std::nullopt;
break;
}
else
{
lastSlot = slot;
}
}
}
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
sliderAmount--;
}
unitsSlider->setAmount(sliderAmount);
unitsSlider->block(!unitsSlider->getAmount());
if(hLeft)
unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
maxUnits->block(unitsSlider->getAmount() == 0);
}
void CAltarCreatures::updateSubtitlesForSelected()
{
if(hLeft)
lSubtitle->setText(std::to_string(unitsSlider->getValue()));
else
lSubtitle->setText("");
if(hRight)
rSubtitle->setText(hRight->subtitle);
else
rSubtitle->setText("");
}
void CAltarCreatures::updateGarrison()
{
std::set<std::shared_ptr<CTradeableItem>> empty;
getEmptySlots(empty);
removeItems(empty);
readExpValues();
for(auto & heroSlot : items[1])
heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(heroSlot->serial)));
}
void CAltarCreatures::deselect()
{
CAltar::deselect();
unitsSlider->block(true);
maxUnits->block(true);
updateSubtitlesForSelected();
}
TExpType CAltarCreatures::calcExpAltarForHero()
{
TExpType expOnAltar(0);
auto oneUnitExp = expPerUnit.begin();
for(const auto units : unitsOnAltar)
expOnAltar += *oneUnitExp++ * units;
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarCreatures::makeDeal()
{
deselect();
unitsSlider->scrollTo(0);
expForHero->setText(std::to_string(0));
std::vector<ui32> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < unitsOnAltar.size(); i++)
{
if(unitsOnAltar[i])
{
ids.push_back(i);
toSacrifice.push_back(unitsOnAltar[i]);
}
}
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
for(int & units : unitsOnAltar)
units = 0;
for(auto heroSlot : items[0])
{
heroSlot->setType(CREATURE_PLACEHOLDER);
heroSlot->subtitle = "";
}
}
void CAltarCreatures::sacrificeAll()
{
std::optional<SlotID> lastSlot;
for(auto heroSlot : items[1])
{
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
if(stackCount > unitsOnAltar[heroSlot->serial])
{
if(!lastSlot.has_value())
lastSlot = SlotID(heroSlot->serial);
unitsOnAltar[heroSlot->serial] = stackCount;
}
}
assert(lastSlot.has_value());
unitsOnAltar[lastSlot.value().num]--;
if(hRight)
unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
for(auto altarSlot : items[0])
updateAltarSlot(altarSlot);
updateSubtitlesForSelected();
deal->block(calcExpAltarForHero() == 0);
}
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
{
auto units = unitsOnAltar[slot->serial];
slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
slot->subtitle = units > 0 ?
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
}

98
client/widgets/CAltar.h Normal file
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@ -0,0 +1,98 @@
/*
* CAltar.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../widgets/CArtifactsOfHeroAltar.h"
#include "../widgets/CTradeBase.h"
class CSlider;
class CAltar : public CTradeBase, public CIntObject
{
public:
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expForHero;
std::shared_ptr<CButton> sacrificeAllButton;
CAltar(const IMarket * market, const CGHeroInstance * hero);
virtual ~CAltar() = default;
virtual void sacrificeAll() = 0;
virtual void deselect();
virtual TExpType calcExpAltarForHero() = 0;
};
class CAltarArtifacts : public CAltar
{
public:
CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void sacrificeBackpack();
void setSelectedArtifact(const CArtifactInstance * art);
void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
std::shared_ptr<CArtifactsOfHeroAltar> getAOHset() const;
private:
std::shared_ptr<CArtPlace> selectedArt;
std::shared_ptr<CLabel> selectedCost;
std::shared_ptr<CButton> sacrificeBackpackButton;
std::shared_ptr<CArtifactsOfHeroAltar> arts;
const std::vector<Point> posSlotsAltar =
{
Point(317, 53), Point(371, 53), Point(425, 53),
Point(479, 53), Point(533, 53), Point(317, 123),
Point(371, 123), Point(425, 123), Point(479, 123),
Point(533, 123), Point(317, 193), Point(371, 193),
Point(425, 193), Point(479, 193), Point(533, 193),
Point(317, 263), Point(371, 263), Point(425, 263),
Point(479, 263), Point(533, 263), Point(398, 333),
Point(452, 333)
};
bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
};
class CAltarCreatures : public CAltar
{
public:
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
void updateGarrison();
void deselect() override;
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
private:
std::shared_ptr<CButton> maxUnits;
std::shared_ptr<CSlider> unitsSlider;
std::vector<int> unitsOnAltar;
std::vector<int> expPerUnit;
std::shared_ptr<CLabel> lSubtitle, rSubtitle;
const std::vector<Point> posSlotsAltar =
{
Point(334, 110), Point(417, 110), Point(500, 110),
Point(334, 208), Point(417, 208), Point(500, 208),
Point(417, 306)
};
const std::vector<Point> posSlotsHero =
{
Point(45, 110), Point(128, 110), Point(211, 110),
Point(45, 208), Point(128, 208), Point(211, 208),
Point(128, 306)
};
void readExpValues();
void updateControls();
void updateSubtitlesForSelected();
};

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@ -31,6 +31,11 @@ CTradeBase::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool L
downSelection = false;
hlp = nullptr;
setType(Type);
if(image)
{
this->pos.w = image->pos.w;
this->pos.h = image->pos.h;
}
}
void CTradeBase::CTradeableItem::setType(EType newType)
@ -124,14 +129,14 @@ void CTradeBase::CTradeableItem::showAll(Canvas & to)
break;
case CREATURE_PLACEHOLDER:
case CREATURE:
posToSubCenter = Point(29, 76);
posToSubCenter = Point(29, 77);
break;
case PLAYER:
posToSubCenter = Point(31, 76);
break;
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
posToSubCenter = Point(19, 55);
posToSubCenter = Point(19, 54);
if (downSelection)
posToSubCenter.y += 8;
break;

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@ -0,0 +1,136 @@
/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltarWindow.h"
#include "../gui/CGuiHandler.h"
#include "../render/Canvas.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
CAltarWindow::CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
: CWindowObject(PLAYER_COLORED, ImagePath::builtin(mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"))
, hero(hero)
, windowClosedCallback(onWindowClosed)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
if(mode == EMarketMode::ARTIFACT_EXP)
createAltarArtifacts(market, hero);
else if (mode == EMarketMode::CREATURE_EXP)
createAltarCreatures(market, hero);
else
close();
updateExpToLevel();
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
}
void CAltarWindow::updateExpToLevel()
{
altar->expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(altar->hero->exp) + 1) - altar->hero->exp));
}
void CAltarWindow::updateGarrison()
{
if(auto altarCreatures = std::static_pointer_cast<CAltarCreatures>(altar))
altarCreatures->updateGarrison();
}
const CGHeroInstance * CAltarWindow::getHero() const
{
return hero;
}
void CAltarWindow::close()
{
if(windowClosedCallback)
windowClosedCallback();
CWindowObject::close();
}
void CAltarWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
altar = altarArtifacts;
artSets.clear();
addSetAndCallbacks(altarArtifacts->getAOHset());
changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
CGI->generaltexth->zelp[572], std::bind(&CAltarWindow::createAltarCreatures, this, market, hero));
if(altar->hero->getAlignment() == EAlignment::GOOD)
changeModeButton->block(true);
quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
altar->setRedrawParent(true);
redraw();
}
void CAltarWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
altar = std::make_shared<CAltarCreatures>(market, hero);
changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
CGI->generaltexth->zelp[580], std::bind(&CAltarWindow::createAltarArtifacts, this, market, hero));
if(altar->hero->getAlignment() == EAlignment::EVIL)
changeModeButton->block(true);
quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
altar->setRedrawParent(true);
redraw();
}
void CAltarWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw)
{
if(!getState().has_value())
return;
if(auto altarArtifacts = std::static_pointer_cast<CAltarArtifacts>(altar))
{
if(const auto pickedArt = getPickedArtifact())
altarArtifacts->setSelectedArtifact(pickedArt);
else
altarArtifacts->setSelectedArtifact(nullptr);
}
CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw);
}
void CAltarWindow::showAll(Canvas & to)
{
// This func is temporary workaround for compliance with CTradeWindow
CWindowObject::showAll(to);
if(altar->hRight)
{
to.drawBorder(Rect::createAround(altar->hRight->pos, 1), Colors::BRIGHT_YELLOW, 2);
altar->hRight->showAllAt(altar->pos.topLeft() + Point(396, 423), "", to);
}
if(altar->hLeft)
{
to.drawBorder(Rect::createAround(altar->hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2);
altar->hLeft->showAllAt(altar->pos.topLeft() + Point(150, 423), "", to);
}
}

View File

@ -0,0 +1,38 @@
/*
* CAltarWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../widgets/CAltar.h"
#include "../widgets/CWindowWithArtifacts.h"
#include "CWindowObject.h"
class CAltarWindow : public CWindowObject, public CWindowWithArtifacts
{
public:
CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode);
void updateExpToLevel();
void updateGarrison();
const CGHeroInstance * getHero() const;
void close() override;
void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) override;
void showAll(Canvas & to) override;
private:
const CGHeroInstance * hero;
std::shared_ptr<CAltar> altar;
std::shared_ptr<CButton> changeModeButton;
std::shared_ptr<CButton> quitButton;
std::function<void()> windowClosedCallback;
std::shared_ptr<CGStatusBar> statusBar;
void createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
void createAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
};

View File

@ -66,14 +66,6 @@ void CTradeWindow::initTypes()
itemsType[1] = ARTIFACT_INSTANCE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::CREATURE_EXP:
itemsType[1] = CREATURE;
itemsType[0] = CREATURE_PLACEHOLDER;
break;
case EMarketMode::ARTIFACT_EXP:
itemsType[1] = ARTIFACT_TYPE;
itemsType[0] = ARTIFACT_PLACEHOLDER;
break;
}
}
@ -145,26 +137,7 @@ std::vector<int> *CTradeWindow::getItemsIds(bool Left)
{
std::vector<int> *ids = nullptr;
if(mode == EMarketMode::ARTIFACT_EXP)
return new std::vector<int>(22, -1);
if(Left)
{
switch(itemsType[1])
{
case CREATURE:
ids = new std::vector<int>;
for(int i = 0; i < 7; i++)
{
if(const CCreature *c = hero->getCreature(SlotID(i)))
ids->push_back(c->getId());
else
ids->push_back(-1);
}
break;
}
}
else
if(!Left)
{
switch(itemsType[0])
{
@ -186,50 +159,31 @@ std::vector<int> *CTradeWindow::getItemsIds(bool Left)
void CTradeWindow::getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const
{
if(mode == EMarketMode::ARTIFACT_EXP && !Left)
//seven boxes:
// X X X
// X X X
// X
int h, w, x, y, dx, dy;
int leftToRightOffset;
getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset);
const std::vector<Rect> tmp =
{
//22 boxes, 5 in row, last row: two boxes centered
int h, w, x, y, dx, dy;
h = w = 44;
x = 317;
y = 53;
dx = 54;
dy = 70;
for (int i = 0; i < 4 ; i++)
for (int j = 0; j < 5 ; j++)
poss.push_back(Rect(x + dx*j, y + dy*i, w, h));
Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
};
poss.push_back(Rect((int)(x + dx * 1.5), (y + dy * 4), w, h));
poss.push_back(Rect((int)(x + dx * 2.5), (y + dy * 4), w, h));
}
else
vstd::concatenate(poss, tmp);
if(!Left)
{
//seven boxes:
// X X X
// X X X
// X
int h, w, x, y, dx, dy;
int leftToRightOffset;
getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset);
const std::vector<Rect> tmp =
{
Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
};
vstd::concatenate(poss, tmp);
if(!Left)
{
for(Rect &r : poss)
r.x += leftToRightOffset;
}
for(Rect &r : poss)
r.x += leftToRightOffset;
}
}
@ -288,9 +242,9 @@ void CTradeWindow::showAll(Canvas & to)
if(readyToTrade)
{
if(hLeft)
hLeft->showAllAt(pos.topLeft() + selectionOffset(true), selectionSubtitle(true), to);
hLeft->showAllAt(pos.topLeft() + selectionOffset(true), updateSlotSubtitle(true), to);
if(hRight)
hRight->showAllAt(pos.topLeft() + selectionOffset(false), selectionSubtitle(false), to);
hRight->showAllAt(pos.topLeft() + selectionOffset(false), updateSlotSubtitle(false), to);
}
}
@ -315,7 +269,6 @@ void CTradeWindow::setMode(EMarketMode Mode)
{
case EMarketMode::CREATURE_EXP:
case EMarketMode::ARTIFACT_EXP:
GH.windows().createAndPushWindow<CAltarWindow>(m, h, functor, Mode);
break;
default:
GH.windows().createAndPushWindow<CMarketplaceWindow>(m, h, functor, Mode);
@ -612,7 +565,7 @@ bool CMarketplaceWindow::printButtonFor(EMarketMode M) const
}
}
void CMarketplaceWindow::garrisonChanged()
void CMarketplaceWindow::updateGarrison()
{
if(mode != EMarketMode::CREATURE_RESOURCE)
return;
@ -642,7 +595,7 @@ void CMarketplaceWindow::artifactsChanged(bool Left)
redraw();
}
std::string CMarketplaceWindow::selectionSubtitle(bool Left) const
std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
{
if(Left)
{
@ -811,431 +764,3 @@ void CMarketplaceWindow::updateTraderText()
}
traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]);
}
CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode)
: CTradeWindow(ImagePath::builtin(Mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"), Market, Hero, onWindowClosed, Mode)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
if(Mode == EMarketMode::CREATURE_EXP)
{
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
//Altar of Sacrifice
labels.push_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
//To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW);
slider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider));
sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltarWindow::SacrificeAll,this));
initItems(true);
mimicCres();
}
else
{
//Sacrifice artifacts for experience
labels.push_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"), CGI->generaltexth->zelp[571], std::bind(&CAltarWindow::SacrificeAll,this));
sacrificeAll->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpack = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"), CGI->generaltexth->zelp[570], std::bind(&CAltarWindow::SacrificeBackpack,this));
sacrificeBackpack->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -12));
arts->setHero(hero);
addSetAndCallbacks(arts);
initItems(true);
initItems(false);
artIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("ARTIFACT"), 0, 0, 281, 442);
artIcon->disable();
}
//Experience needed to reach next level
texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
//Total experience on the Altar
texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
ok = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], [&](){ close();}, EShortcut::GLOBAL_RETURN);
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltarWindow::makeDeal,this));
if(Mode == EMarketMode::CREATURE_EXP)
{
auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CTradeWindow::setMode,this, EMarketMode::ARTIFACT_EXP));
if(Hero->getAlignment() == ::EAlignment::EVIL)
changeMode->block(true);
buttons.push_back(changeMode);
}
else if(Mode == EMarketMode::ARTIFACT_EXP)
{
auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CTradeWindow::setMode,this, EMarketMode::CREATURE_EXP));
if(Hero->getAlignment() == ::EAlignment::GOOD)
changeMode->block(true);
buttons.push_back(changeMode);
}
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
getExpValues();
expToLevel = std::make_shared<CLabel>(73, 475, FONT_SMALL, ETextAlignment::CENTER);
expOnAltar = std::make_shared<CLabel>(73, 543, FONT_SMALL, ETextAlignment::CENTER);
setExpToLevel();
calcTotalExp();
blockTrade();
}
CAltarWindow::~CAltarWindow() = default;
void CAltarWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const
{
leftToRightOffset = 289;
x = 45;
y = 110;
w = 58;
h = 64;
dx = 83;
dy = 98;
}
void CAltarWindow::sliderMoved(int to)
{
if(hLeft)
sacrificedUnits[hLeft->serial] = to;
if(hRight)
updateRight(hRight);
deal->block(!to);
calcTotalExp();
redraw();
}
void CAltarWindow::makeDeal()
{
if(mode == EMarketMode::CREATURE_EXP)
{
blockTrade();
slider->scrollTo(0);
std::vector<ui32> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < sacrificedUnits.size(); i++)
{
if(sacrificedUnits[i])
{
ids.push_back(i);
toSacrifice.push_back(sacrificedUnits[i]);
}
}
LOCPLINT->cb->trade(market, mode, ids, {}, toSacrifice, hero);
for(int& val : sacrificedUnits)
val = 0;
for(auto item : items[0])
{
item->setType(CREATURE_PLACEHOLDER);
item->subtitle = "";
}
}
else
{
std::vector<ui32> positions;
for(const CArtifactInstance * art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end(), std::greater<>());
LOCPLINT->cb->trade(market, mode, positions, {}, {}, hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
//arts->scrollBackpack(0);
deal->block(true);
}
calcTotalExp();
}
void CAltarWindow::SacrificeAll()
{
if(mode == EMarketMode::CREATURE_EXP)
{
bool movedAnything = false;
for(auto item : items[1])
sacrificedUnits[item->serial] = hero->getStackCount(SlotID(item->serial));
sacrificedUnits[items[1].front()->serial]--;
for(auto item : items[0])
{
updateRight(item);
if(item->type == CREATURE)
movedAnything = true;
}
deal->block(!movedAnything);
calcTotalExp();
}
else
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto& slotInfo : arts->visibleArtSet.artifactsWorn)
{
if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
SacrificeBackpack();
}
redraw();
}
void CAltarWindow::selectionChanged(bool side)
{
if(mode != EMarketMode::CREATURE_EXP)
return;
int stackCount = 0;
for (int i = 0; i < GameConstants::ARMY_SIZE; i++)
if(hero->getStackCount(SlotID(i)) > sacrificedUnits[i])
stackCount++;
slider->setAmount(hero->getStackCount(SlotID(hLeft->serial)) - (stackCount == 1));
slider->block(!slider->getAmount());
slider->scrollTo(sacrificedUnits[hLeft->serial]);
max->block(!slider->getAmount());
selectOppositeItem(side);
readyToTrade = true;
redraw();
}
void CAltarWindow::selectOppositeItem(bool side)
{
bool oppositeSide = !side;
int pos = vstd::find_pos(items[side], side ? hLeft : hRight);
int oppositePos = vstd::find_pos(items[oppositeSide], oppositeSide ? hLeft : hRight);
if(pos >= 0 && pos != oppositePos)
{
if(oppositeSide)
hLeft = items[oppositeSide][pos];
else
hRight = items[oppositeSide][pos];
selectionChanged(oppositeSide);
}
}
void CAltarWindow::mimicCres()
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
std::vector<Rect> positions;
getPositionsFor(positions, false, CREATURE);
for(auto item : items[1])
{
auto hlp = std::make_shared<CTradeableItem>(positions[item->serial].topLeft(), CREATURE_PLACEHOLDER, item->id, false, item->serial);
hlp->pos = positions[item->serial] + this->pos.topLeft();
items[0].push_back(hlp);
}
}
Point CAltarWindow::selectionOffset(bool Left) const
{
if(Left)
return Point(150, 421);
else
return Point(396, 421);
}
std::string CAltarWindow::selectionSubtitle(bool Left) const
{
if(Left && slider && hLeft)
return std::to_string(slider->getValue());
else if(!Left && hRight)
return hRight->subtitle;
else
return "";
}
void CAltarWindow::artifactsChanged(bool left)
{
}
void CAltarWindow::garrisonChanged()
{
if(mode != EMarketMode::CREATURE_EXP)
return;
std::set<std::shared_ptr<CTradeableItem>> empty;
getEmptySlots(empty);
removeItems(empty);
initSubs(true);
getExpValues();
}
void CAltarWindow::getExpValues()
{
int dump;
for(auto item : items[1])
{
if(item->id >= 0)
market->getOffer(item->id, 0, dump, expPerUnit[item->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarWindow::calcTotalExp()
{
int val = 0;
if(mode == EMarketMode::CREATURE_EXP)
{
for (int i = 0; i < sacrificedUnits.size(); i++)
{
val += expPerUnit[i] * sacrificedUnits[i];
}
}
else
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
for(const CArtifactInstance * art : artifactsOfHero->artifactsOnAltar)
{
int dmp, valOfArt;
market->getOffer(art->artType->getId(), 0, dmp, valOfArt, mode);
val += valOfArt; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i);
}
}
val = static_cast<int>(hero->calculateXp(val));
expOnAltar->setText(std::to_string(val));
}
void CAltarWindow::setExpToLevel()
{
expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp));
}
void CAltarWindow::blockTrade()
{
hLeft = hRight = nullptr;
readyToTrade = false;
if(slider)
{
slider->block(true);
max->block(true);
}
deal->block(true);
}
void CAltarWindow::updateRight(std::shared_ptr<CTradeableItem> toUpdate)
{
int val = sacrificedUnits[toUpdate->serial];
toUpdate->setType(val ? CREATURE : CREATURE_PLACEHOLDER);
toUpdate->subtitle = val ? boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(val * expPerUnit[toUpdate->serial]))) : ""; //%s exp
}
int CAltarWindow::firstFreeSlot()
{
int ret = -1;
while(items[0][++ret]->id >= 0 && ret + 1 < items[0].size());
return items[0][ret]->id == -1 ? ret : -1;
}
void CAltarWindow::SacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcTotalExp();
}
void CAltarWindow::artifactPicked()
{
redraw();
}
void CAltarWindow::showAll(Canvas & to)
{
CTradeWindow::showAll(to);
if(mode == EMarketMode::ARTIFACT_EXP && arts)
{
if(auto pickedArt = arts->getPickedArtifact())
{
artIcon->setFrame(pickedArt->artType->getIconIndex());
artIcon->showAll(to);
int dmp, val;
market->getOffer(pickedArt->getTypeId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
val = static_cast<int>(hero->calculateXp(val));
to.drawText(Point(304, 498), FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, std::to_string(val));
}
}
}
bool CAltarWindow::putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
{
if(!art->artType->isTradable()) //special art
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = firstFreeSlot();
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, val;
market->getOffer(art->artType->getId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
val = static_cast<int>(hero->calculateXp(val));
arts->artifactsOnAltar.insert(art);
arts->deleteFromVisible(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(val);
deal->block(false);
return true;
}
void CAltarWindow::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
{
if(putOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}

View File

@ -45,16 +45,13 @@ public:
virtual void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const = 0;
virtual void selectionChanged(bool side) = 0; //true == left
virtual Point selectionOffset(bool Left) const = 0;
virtual std::string selectionSubtitle(bool Left) const = 0;
virtual void garrisonChanged() = 0;
virtual std::string updateSlotSubtitle(bool Left) const = 0;
virtual void updateGarrison() = 0;
virtual void artifactsChanged(bool left) = 0;
protected:
std::function<void()> onWindowClosed;
std::shared_ptr<CGStatusBar> statusBar;
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<CPicture>> images;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CTextBox>> texts;
};
class CMarketplaceWindow : public CTradeWindow
@ -78,58 +75,12 @@ public:
~CMarketplaceWindow();
Point selectionOffset(bool Left) const override;
std::string selectionSubtitle(bool Left) const override;
std::string updateSlotSubtitle(bool Left) const override;
void garrisonChanged() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
void updateGarrison() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
void artifactsChanged(bool left) override;
void resourceChanged();
void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
void updateTraderText();
};
class CAltarWindow : public CTradeWindow
{
std::shared_ptr<CAnimImage> artIcon;
public:
std::vector<int> sacrificedUnits; //[slot_nr] -> how many creatures from that slot will be sacrificed
std::vector<int> expPerUnit;
std::shared_ptr<CButton> sacrificeAll;
std::shared_ptr<CButton> sacrificeBackpack;
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expOnAltar;
std::shared_ptr<CArtifactsOfHeroAltar> arts;
CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode);
~CAltarWindow();
void getExpValues();
void selectionChanged(bool side) override; //true == left
void selectOppositeItem(bool side);
void SacrificeAll();
void SacrificeBackpack();
void putOnAltar(int backpackIndex);
bool putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
void makeDeal() override;
void showAll(Canvas & to) override;
void blockTrade();
void sliderMoved(int to);
void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
void mimicCres();
Point selectionOffset(bool Left) const override;
std::string selectionSubtitle(bool Left) const override;
void garrisonChanged() override;
void artifactsChanged(bool left) override;
void calcTotalExp();
void setExpToLevel();
void updateRight(std::shared_ptr<CTradeableItem> toUpdate);
void artifactPicked();
int firstFreeSlot();
void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
};

View File

@ -16,8 +16,6 @@ class CGStatusBar;
class CWindowObject : public WindowBase
{
std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
std::vector<std::shared_ptr<CPicture>> shadowParts;
void setShadow(bool on);
@ -32,6 +30,7 @@ protected:
//To display border
void updateShadow();
void setBackground(const ImagePath & filename);
std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
public:
enum EOptions
{