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Fix crash on accessing "any" spellschool via bonus system
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@@ -420,6 +420,9 @@ si32 SpellSchool::decode(const std::string & identifier)
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std::string SpellSchool::encode(const si32 index)
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{
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if (index == ANY.getNum())
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return "any";
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return SpellConfig::SCHOOL[index].jsonName;
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}
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