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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Merge branch 'feature/freegfx' into refactoring/guiClasses

Conflicts:
	client/windows/CHeroWindow.cpp
	client/windows/CQuestLog.cpp
	client/windows/GUIClasses.cpp
This commit is contained in:
Ivan Savenko 2014-08-03 18:50:59 +03:00
commit 77a73fbaa9
15 changed files with 32 additions and 16 deletions

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@ -0,0 +1,8 @@
{
"basepath" : "buttons/",
"images" :
[
{ "frame" : 0, "file" : "commanderNormal.png"},
{ "frame" : 1, "file" : "commanderPressed.png"}
]
}

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@ -0,0 +1,8 @@
{
"basepath" : "buttons/",
"images" :
[
{ "frame" : 0, "file" : "resolutionNormal.png"},
{ "frame" : 1, "file" : "resolutionPressed.png"}
]
}

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@ -1759,6 +1759,7 @@ void CRandomMapTab::addButtonsToGroup(CToggleGroup * group, const std::vector<st
void CRandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
{
logGlobal->infoStream() << "Blocking buttons from " << startId;
for(auto toggle : group->buttons)
{
if (auto button = dynamic_cast<CToggleButton*>(toggle.second))

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@ -703,7 +703,7 @@ CStackQueue::StackBox::StackBox(bool small):
small(small)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
bg = new CPicture(small ? "StackQueueBgSmall" : "StackQueueBgBig" );
bg = new CPicture(small ? "StackQueueSmall" : "StackQueueLarge" );
if (small)
{

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@ -196,7 +196,7 @@ void CButton::clickRight(tribool down, bool previousState)
void CButton::hover (bool on)
{
if(hoverable)
if(hoverable && !isBlocked())
{
if(on)
setState(HIGHLIGHTED);
@ -204,8 +204,8 @@ void CButton::hover (bool on)
setState(NORMAL);
}
if(pressedL && on)
setState(PRESSED);
/*if(pressedL && on) // WTF is this? When this is used?
setState(PRESSED);*/
std::string name = hoverTexts[getState()].empty()
? hoverTexts[getState()]

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@ -118,7 +118,7 @@ CHeroWindow::CHeroWindow(const CGHeroInstance *hero):
if (hero->commander)
{
auto texts = CGI->generaltexth->localizedTexts["heroWindow"]["openCommander"];
commanderButton = new CButton (Point(317, 18), "chftke.def", CButton::tooltip(texts), [&]{ commanderWindow(); }, SDLK_c);
commanderButton = new CButton (Point(317, 18), "buttons/commander", CButton::tooltip(texts), [&]{ commanderWindow(); }, SDLK_c);
}
//right list of heroes

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@ -115,7 +115,7 @@ void CQuestMinimap::showAll(SDL_Surface * to)
}
CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests) :
CWindowObject(PLAYER_COLORED, "QuestLog.pcx"),
CWindowObject(PLAYER_COLORED | BORDERED, "questDialog.pcx"),
questIndex(0),
currentQuest(nullptr),
quests (Quests),
@ -127,12 +127,12 @@ CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests) :
void CQuestLog::init()
{
minimap = new CQuestMinimap (Rect (47, 33, 144, 144));
description = new CTextBox ("", Rect(245, 33, 350, 355), 1, FONT_MEDIUM, TOPLEFT, Colors::WHITE);
ok = new CButton(Point(547, 401), "IOKAY.DEF", CGI->generaltexth->zelp[445], boost::bind(&CQuestLog::close,this), SDLK_RETURN);
minimap = new CQuestMinimap (Rect (33, 18, 144, 144));
description = new CTextBox ("", Rect(221, 18, 350, 355), 1, FONT_MEDIUM, TOPLEFT, Colors::WHITE);
ok = new CButton(Point(533, 386), "IOKAY.DEF", CGI->generaltexth->zelp[445], boost::bind(&CQuestLog::close,this), SDLK_RETURN);
if (quests.size() > QUEST_COUNT)
slider = new CSlider(Point(203, 199), 230, boost::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false);
slider = new CSlider(Point(189, 184), 230, boost::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false, CSlider::BROWN);
for (int i = 0; i < quests.size(); ++i)
{
@ -140,7 +140,7 @@ void CQuestLog::init()
quests[i].quest->getRolloverText (text, false);
if (quests[i].obj)
text.addReplacement (quests[i].obj->getObjectName()); //get name of the object
CQuestLabel * label = new CQuestLabel (Rect(28, 199 + i * 24, 172,30), FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
CQuestLabel * label = new CQuestLabel (Rect(14, 184 + i * 24, 172,30), FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
label->callback = boost::bind(&CQuestLog::selectQuest, this, i);
labels.push_back(label);
}
@ -150,7 +150,7 @@ void CQuestLog::init()
void CQuestLog::showAll(SDL_Surface * to)
{
CIntObject::showAll (to);
CWindowObject::showAll (to);
for (auto label : labels)
{
label->show(to); //shows only if active
@ -168,7 +168,7 @@ void CQuestLog::recreateQuestList (int newpos)
{
for (int i = 0; i < labels.size(); ++i)
{
labels[i]->pos = Rect (pos.x + 28, pos.y + 207 + (i-newpos) * 25, 173, 23);
labels[i]->pos = Rect (pos.x + 14, pos.y + 192 + (i-newpos) * 25, 173, 23);
if (i >= newpos && i < newpos + QUEST_COUNT)
{
labels[i]->activate();

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@ -606,9 +606,8 @@ CSystemOptionsWindow::CSystemOptionsWindow():
onFullscreenChanged([&](const JsonNode &newState){ fullscreen->setSelected(newState.Bool());});
gameResButton = new CButton(Point(28, 275),"SYSOB12", CButton::tooltip(texts["resolutionButton"]),
boost::bind(&CSystemOptionsWindow::selectGameRes, this),
SDLK_g);
gameResButton = new CButton(Point(28, 275),"buttons/resolution", CButton::tooltip(texts["resolutionButton"]),
boost::bind(&CSystemOptionsWindow::selectGameRes, this), SDLK_g);
std::string resText;
resText += boost::lexical_cast<std::string>(settings["video"]["screenRes"]["width"].Float());