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https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Remove console
global
This commit is contained in:
@ -15,12 +15,6 @@
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#include <boost/stacktrace.hpp>
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VCMI_LIB_NAMESPACE_BEGIN
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std::mutex CConsoleHandler::smx;
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DLL_LINKAGE CConsoleHandler * console = nullptr;
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VCMI_LIB_NAMESPACE_END
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#if defined(NDEBUG) && !defined(VCMI_ANDROID)
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@ -245,12 +239,12 @@ void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
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#endif
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}
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int CConsoleHandler::run() const
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int CConsoleHandler::run()
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{
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setThreadName("consoleHandler");
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//disabling sync to make in_avail() work (othervice always returns 0)
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{
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TLockGuard _(smx);
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std::lock_guard guard(smx);
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std::ios::sync_with_stdio(false);
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}
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std::string buffer;
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@ -262,8 +256,8 @@ int CConsoleHandler::run() const
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if (std::cin.rdbuf()->in_avail())
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{
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if ( getline(std::cin, buffer).good() )
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if ( cb && *cb )
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(*cb)(buffer, false);
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if ( cb )
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cb(buffer, false);
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}
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else
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boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
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@ -277,9 +271,13 @@ int CConsoleHandler::run() const
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}
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return -1;
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}
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CConsoleHandler::CConsoleHandler():
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cb(new std::function<void(const std::string &, bool)>),
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thread(nullptr)
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CConsoleHandler::CConsoleHandler()
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:CConsoleHandler(std::function<void(const std::string &, bool)>{})
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{}
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CConsoleHandler::CConsoleHandler(std::function<void(const std::string &, bool)> callback)
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:cb(callback)
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{
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#ifdef VCMI_WINDOWS
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handleIn = GetStdHandle(STD_INPUT_HANDLE);
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@ -309,27 +307,24 @@ CConsoleHandler::~CConsoleHandler()
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{
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logGlobal->info("Killing console...");
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end();
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delete cb;
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logGlobal->info("Killing console... done!");
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}
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void CConsoleHandler::end()
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{
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if (thread)
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if (thread.joinable())
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{
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#ifndef VCMI_WINDOWS
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thread->interrupt();
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thread.interrupt();
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#else
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TerminateThread(thread->native_handle(),0);
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#endif
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thread->join();
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delete thread;
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thread = nullptr;
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thread.join();
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}
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}
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void CConsoleHandler::start()
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{
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thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
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thread = boost::thread(std::bind(&CConsoleHandler::run, this));
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}
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VCMI_LIB_NAMESPACE_END
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