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Merge pull request #1483 from kambala-decapitator/statue-of-legion-bonus

fix displaying growth bonus from Statue of Legion
This commit is contained in:
Andrey Filipenkov 2023-01-25 17:45:30 +03:00 committed by GitHub
commit 785d565f31
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3 changed files with 16 additions and 14 deletions

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@ -1576,7 +1576,7 @@ bool NBonus::hasOfType(const CBonusSystemNode *obj, Bonus::BonusType type, int s
return false;
}
std::string Bonus::Description() const
std::string Bonus::Description(boost::optional<si32> customValue) const
{
std::ostringstream str;
@ -1615,8 +1615,8 @@ std::string Bonus::Description() const
str << description;
}
if(val != 0)
str << " " << std::showpos << val;
if(auto value = customValue.value_or(val))
str << " " << std::showpos << value;
return str.str();
}

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@ -510,7 +510,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
return (high << 16) + low;
}
std::string Description() const;
std::string Description(boost::optional<si32> customValue = {}) const;
JsonNode toJsonNode() const;
std::string nameForBonus() const; // generate suitable name for bonus - e.g. for storing in json struct

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@ -553,24 +553,26 @@ GrowthInfo CGTownInstance::getGrowthInfo(int level) const
if(hasBuilt(BuildingID::HORDE_2))
ret.entries.push_back(GrowthInfo::Entry(subID, BuildingID::HORDE_2, creature->hordeGrowth));
int dwellingBonus = 0;
if(const PlayerState *p = cb->getPlayerState(tempOwner, false))
//statue-of-legion-like bonus: % to base+castle
TConstBonusListPtr bonuses2 = getBonuses(Selector::type()(Bonus::CREATURE_GROWTH_PERCENT));
for(const auto & b : *bonuses2)
{
dwellingBonus = getDwellingBonus(creatures[level].second, p->dwellings);
const auto growth = b->val * (base + castleBonus) / 100;
ret.entries.push_back(GrowthInfo::Entry(growth, b->Description(growth)));
}
if(dwellingBonus)
ret.entries.push_back(GrowthInfo::Entry(VLC->generaltexth->allTexts[591], dwellingBonus));// \nExternal dwellings %+d
//other *-of-legion-like bonuses (%d to growth cumulative with grail)
TConstBonusListPtr bonuses = getBonuses(Selector::type()(Bonus::CREATURE_GROWTH).And(Selector::subtype()(level)));
for(const auto & b : *bonuses)
ret.entries.push_back(GrowthInfo::Entry(b->val, b->Description()));
//statue-of-legion-like bonus: % to base+castle
TConstBonusListPtr bonuses2 = getBonuses(Selector::type()(Bonus::CREATURE_GROWTH_PERCENT));
for(const auto & b : *bonuses2)
ret.entries.push_back(GrowthInfo::Entry(b->val * (base + castleBonus) / 100, b->Description()));
int dwellingBonus = 0;
if(const PlayerState *p = cb->getPlayerState(tempOwner, false))
{
dwellingBonus = getDwellingBonus(creatures[level].second, p->dwellings);
}
if(dwellingBonus)
ret.entries.push_back(GrowthInfo::Entry(VLC->generaltexth->allTexts[591], dwellingBonus));// \nExternal dwellings %+d
if(hasBuilt(BuildingID::GRAIL)) //grail - +50% to ALL (so far added) growth
ret.entries.push_back(GrowthInfo::Entry(subID, BuildingID::GRAIL, ret.totalGrowth() / 2));