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Simplify CGameInfoCallback::estimateSpellDamage
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@ -171,17 +171,11 @@ int CGameInfoCallback::estimateSpellDamage(const CSpell * sp, const CGHeroInstan
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//boost::shared_lock<boost::shared_mutex> lock(*gs->mx);
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//boost::shared_lock<boost::shared_mutex> lock(*gs->mx);
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ERROR_RET_VAL_IF(hero && !canGetFullInfo(hero), "Cannot get info about caster!", -1);
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ERROR_RET_VAL_IF(hero && !canGetFullInfo(hero), "Cannot get info about caster!", -1);
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if(!gs->curB) //no battle
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{
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if (hero) //we see hero's spellbook
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if (hero) //but we see hero's spellbook
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return sp->calculateDamage(hero, nullptr, hero->getSpellSchoolLevel(sp), hero->getPrimSkillLevel(PrimarySkill::SPELL_POWER));
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return sp->calculateDamage(hero, nullptr, hero->getSpellSchoolLevel(sp), hero->getPrimSkillLevel(PrimarySkill::SPELL_POWER));
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else
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else
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return 0; //mage guild
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return 0; //mage guild
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}
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//gs->getHero(gs->currentPlayer)
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//const CGHeroInstance * ourHero = gs->curB->heroes[0]->tempOwner == player ? gs->curB->heroes[0] : gs->curB->heroes[1];
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const CGHeroInstance * ourHero = hero;
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return sp->calculateDamage(ourHero, nullptr, ourHero->getSpellSchoolLevel(sp), ourHero->getPrimSkillLevel(PrimarySkill::SPELL_POWER));
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}
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}
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void CGameInfoCallback::getThievesGuildInfo(SThievesGuildInfo & thi, const CGObjectInstance * obj)
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void CGameInfoCallback::getThievesGuildInfo(SThievesGuildInfo & thi, const CGObjectInstance * obj)
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