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Stables: give 400 movement points bonus instead of 600

Tested it and now VCMI work exactly as original game.
This one fix issues 2077 / 2082
This commit is contained in:
ArseniyShestakov
2015-02-15 07:55:59 +03:00
parent c46999bcb8
commit 789da96a81

View File

@@ -728,8 +728,8 @@ void CGBonusingObject::initObj()
case Obj::STABLES:
configureMessage(info[0], 137, 136, soundBase::STORE);
configureBonusDuration(info[0], Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 600, 0);
info[0].reward.movePoints = 600;
configureBonusDuration(info[0], Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 400, 0);
info[0].reward.movePoints = 400;
//TODO: upgrade champions to cavaliers
/*
bool someUpgradeDone = false;