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Fix gcc build

This commit is contained in:
Ivan Savenko
2023-04-11 01:44:52 +03:00
parent 63d2e6ea42
commit 79b7659097

View File

@@ -419,7 +419,8 @@ std::string MapSettings::getHeroName(int townObjectIdx)
std::string MapSettings::getMonsterName(int monsterObjectIdx) std::string MapSettings::getMonsterName(int monsterObjectIdx)
{ {
std::string name; std::string name;
if([[maybe_unused]] auto monster = dynamic_cast<CGCreature*>(controller.map()->objects[monsterObjectIdx].get())) [[maybe_unused]] auto monster = dynamic_cast<CGCreature*>(controller.map()->objects[monsterObjectIdx].get());
if(monster)
{ {
//TODO: get proper name //TODO: get proper name
//name = hero->name; //name = hero->name;