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Revert "Fix crash"

This reverts commit 4ff7516a5877a24dc4564d0fcf9359bdf6b30cef.
This commit is contained in:
Xilmi 2024-12-08 12:34:14 +01:00
parent ccc0db6d8d
commit 7a5c311d64

View File

@ -1208,9 +1208,7 @@ void RemoveObject::applyGs(CGameState *gs)
{
auto * beatenHero = dynamic_cast<CGHeroInstance *>(obj);
assert(beatenHero);
PlayerState* p = gs->getPlayerState(beatenHero->tempOwner);
gs->map->heroesOnMap -= beatenHero;
p->removeOwnedObject(beatenHero);
auto * siegeNode = beatenHero->whereShouldBeAttachedOnSiege(gs);