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fix Main Thread Checker warnings on Apple platforms
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@@ -16,6 +16,10 @@
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#include "CAnimation.h"
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#include "../../lib/CConfigHandler.h"
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#ifdef VCMI_APPLE
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#include <dispatch/dispatch.h>
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#endif
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std::unique_ptr<ICursor> CursorHandler::createCursor()
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{
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if (settings["video"]["cursor"].String() == "auto")
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@@ -401,10 +405,16 @@ CursorHardware::~CursorHardware()
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void CursorHardware::setVisible(bool on)
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{
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#ifdef VCMI_APPLE
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dispatch_async(dispatch_get_main_queue(), ^{
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#endif
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if (on)
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SDL_ShowCursor(SDL_ENABLE);
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else
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SDL_ShowCursor(SDL_DISABLE);
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#ifdef VCMI_APPLE
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});
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#endif
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}
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void CursorHardware::setImage(std::shared_ptr<IImage> image, const Point & pivotOffset)
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@@ -422,10 +432,16 @@ void CursorHardware::setImage(std::shared_ptr<IImage> image, const Point & pivot
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logGlobal->error("Failed to set cursor! SDL says %s", SDL_GetError());
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SDL_FreeSurface(cursorSurface);
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#ifdef VCMI_APPLE
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dispatch_async(dispatch_get_main_queue(), ^{
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#endif
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SDL_SetCursor(cursor);
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if (oldCursor)
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SDL_FreeCursor(oldCursor);
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#ifdef VCMI_APPLE
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});
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#endif
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}
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void CursorHardware::setCursorPosition( const Point & newPos )
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