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Visual Studio files tweaks
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parent
1d735503d1
commit
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@ -256,7 +256,6 @@
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<ClInclude Include="gui\SDL_Pixels.h" />
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<ClInclude Include="mapHandler.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="SDLMain.h" />
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<ClInclude Include="SDLRWwrapper.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="widgets\AdventureMapClasses.h" />
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@ -145,7 +145,6 @@
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="mapHandler.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="SDLMain.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="windows\CAdvmapInterface.h">
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<Filter>windows</Filter>
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@ -252,13 +252,6 @@
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<ClCompile Include="filesystem\MinizipExtensions.cpp">
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<Filter>filesystem</Filter>
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</ClCompile>
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<ClCompile Include="serializer\BinaryDeserializer.cpp" />
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<ClCompile Include="serializer\BinarySerializer.cpp" />
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<ClCompile Include="serializer\CLoadIntegrityValidator.cpp" />
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<ClCompile Include="serializer\CMemorySerializer.cpp" />
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<ClCompile Include="serializer\CSerializer.cpp" />
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<ClCompile Include="serializer\CTypeList.cpp" />
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<ClCompile Include="serializer\Connection.cpp" />
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<ClCompile Include="CStack.cpp" />
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<ClCompile Include="battle\AccessibilityInfo.cpp">
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<Filter>battle</Filter>
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@ -299,6 +292,27 @@
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<ClCompile Include="battle\SiegeInfo.cpp">
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<Filter>battle</Filter>
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</ClCompile>
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<ClCompile Include="serializer\CSerializer.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\BinarySerializer.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\BinaryDeserializer.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\CLoadIntegrityValidator.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\CMemorySerializer.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\Connection.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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<ClCompile Include="serializer\CTypeList.cpp">
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<Filter>serializer</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CCreatureSet.h">
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@ -508,9 +522,6 @@
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<ClInclude Include="LogicalExpression.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="registerTypes\RegisterTypes.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="rmg\float3.h">
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<Filter>rmg</Filter>
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</ClInclude>
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@ -658,27 +669,6 @@
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<ClInclude Include="..\Version.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\BinaryDeserializer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\BinarySerializer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CLoadIntegrityValidator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CMemorySerializer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CSerializer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CTypeList.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="serializer\Connection.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="CStack.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -721,5 +711,29 @@
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<ClInclude Include="battle\SiegeInfo.h">
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<Filter>battle</Filter>
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</ClInclude>
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<ClInclude Include="registerTypes\RegisterTypes.h">
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<Filter>registerTypes</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CSerializer.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\BinaryDeserializer.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\BinarySerializer.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CLoadIntegrityValidator.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CMemorySerializer.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\Connection.h">
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<Filter>serializer</Filter>
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</ClInclude>
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<ClInclude Include="serializer\CTypeList.h">
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<Filter>serializer</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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