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Map/Road/River identifiers are now private members
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@@ -2134,7 +2134,7 @@ void CGameState::updateRumor()
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rumorId = *RandomGeneratorUtil::nextItem(sRumorTypes, rand);
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if(rumorId == RumorState::RUMOR_GRAIL)
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{
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rumorExtra = getTile(map->grailPos)->terType->id.getNum();
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rumorExtra = getTile(map->grailPos)->terType->getIndex();
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break;
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}
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