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Map/Road/River identifiers are now private members
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@@ -81,16 +81,16 @@ ui32 CGHeroInstance::getTileCost(const TerrainTile & dest, const TerrainTile & f
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int64_t ret = GameConstants::BASE_MOVEMENT_COST;
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//if there is road both on dest and src tiles - use road movement cost
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if(dest.roadType->id != Road::NO_ROAD && from.roadType->id != Road::NO_ROAD)
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if(dest.roadType->getId() != Road::NO_ROAD && from.roadType->getId() != Road::NO_ROAD)
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{
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ret = std::max(dest.roadType->movementCost, from.roadType->movementCost);
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}
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else if(ti->nativeTerrain != from.terType->id &&//the terrain is not native
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else if(ti->nativeTerrain != from.terType->getId() &&//the terrain is not native
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ti->nativeTerrain != ETerrainId::ANY_TERRAIN && //no special creature bonus
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!ti->hasBonusOfType(Bonus::NO_TERRAIN_PENALTY, from.terType->id.getNum())) //no special movement bonus
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!ti->hasBonusOfType(Bonus::NO_TERRAIN_PENALTY, from.terType->getId().getNum())) //no special movement bonus
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{
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ret = VLC->heroh->terrCosts[from.terType->id];
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ret = VLC->heroh->terrCosts[from.terType->getId()];
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ret -= ti->valOfBonuses(Bonus::SECONDARY_SKILL_PREMY, SecondarySkill::PATHFINDING);
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if(ret < GameConstants::BASE_MOVEMENT_COST)
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ret = GameConstants::BASE_MOVEMENT_COST;
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@@ -519,7 +519,7 @@ void CGHeroInstance::initObj(CRandomGenerator & rand)
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if (ID != Obj::PRISON)
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{
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auto terrain = cb->gameState()->getTile(visitablePos())->terType->id;
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auto terrain = cb->gameState()->getTile(visitablePos())->terType->getId();
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auto customApp = VLC->objtypeh->getHandlerFor(ID, type->heroClass->getIndex())->getOverride(terrain, this);
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if (customApp)
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appearance = customApp;
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@@ -1132,7 +1132,7 @@ void CGTownInstance::setType(si32 ID, si32 subID)
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void CGTownInstance::updateAppearance()
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{
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auto terrain = cb->gameState()->getTile(visitablePos())->terType->id;
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auto terrain = cb->gameState()->getTile(visitablePos())->terType->getId();
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//FIXME: not the best way to do this
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auto app = VLC->objtypeh->getHandlerFor(ID, subID)->getOverride(terrain, this);
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if (app)
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@@ -207,13 +207,13 @@ void CGObjectInstance::setType(si32 ID, si32 subID)
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logGlobal->error("Unknown object type %d:%d at %s", ID, subID, visitablePos().toString());
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return;
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}
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if(!handler->getTemplates(tile.terType->id).empty())
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if(!handler->getTemplates(tile.terType->getId()).empty())
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{
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appearance = handler->getTemplates(tile.terType->id)[0];
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appearance = handler->getTemplates(tile.terType->getId())[0];
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}
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else
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{
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logGlobal->warn("Object %d:%d at %s has no templates suitable for terrain %s", ID, subID, visitablePos().toString(), tile.terType->identifier);
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logGlobal->warn("Object %d:%d at %s has no templates suitable for terrain %s", ID, subID, visitablePos().toString(), tile.terType->getName());
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appearance = handler->getTemplates()[0]; // get at least some appearance since alternative is crash
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}
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@@ -84,7 +84,7 @@ CGObjectInstance * CTownInstanceConstructor::create(std::shared_ptr<const Object
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void CTownInstanceConstructor::configureObject(CGObjectInstance * object, CRandomGenerator & rng) const
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{
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auto templ = getOverride(object->cb->getTile(object->pos)->terType->id, object);
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auto templ = getOverride(object->cb->getTile(object->pos)->terType->getId(), object);
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if(templ)
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object->appearance = templ;
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}
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@@ -360,7 +360,7 @@ void ObjectTemplate::writeJson(JsonNode & node, const bool withTerrain) const
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for(auto type : allowedTerrains)
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{
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JsonNode value(JsonNode::JsonType::DATA_STRING);
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value.String() = VLC->terrainTypeHandler->getById(type)->identifier;
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value.String() = VLC->terrainTypeHandler->getById(type)->getName();
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data.push_back(value);
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}
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}
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