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* resource bar
* function in CCallback for getting onfo about res * giving resources at the beginning of game * moved several txt files to /config subfolder * minor changes
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@@ -18,6 +18,7 @@ struct StartInfo
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int handicap;//0-no, 1-mild, 2-severe
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std::string name;
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};
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int difficulty; //0=easy; 4=impossible
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std::vector<PlayerSettings> playerInfos;
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int turnTime; //in minutes, 0=unlimited
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PlayerSettings & getIthPlayersSettings(int no)
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