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* resource bar
* function in CCallback for getting onfo about res * giving resources at the beginning of game * moved several txt files to /config subfolder * minor changes
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@ -21,7 +21,7 @@ CHeroHandler::~CHeroHandler()
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}
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void CHeroHandler::loadPortraits()
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{
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std::ifstream of("portrety.txt");
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std::ifstream of("config/portrety.txt");
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for (int j=0;j<heroes.size();j++)
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{
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int ID;
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