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* working pathfinder
* drawing paths * new command "P X1 Y1 Z1 X2 Y2 Z2" - draws path between given points * borders handling rewritten * minor stuff
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@@ -97,9 +97,12 @@ public:
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};
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class CTerrainRect
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: public ClickableL, public ClickableR, public Hoverable, public CIntObject, public KeyInterested
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: public ClickableL, public ClickableR, public Hoverable, public virtual CIntObject, public KeyInterested
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{
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public:
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CDefHandler * arrows;
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CTerrainRect();
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CPath * currentPath;
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void activate();
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void deactivate();
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void clickLeft(tribool down);
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