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* working pathfinder

* drawing paths
* new command "P X1 Y1 Z1 X2 Y2 Z2" - draws path between given points
* borders handling rewritten
* minor stuff
This commit is contained in:
Michał W. Urbańczyk
2007-08-17 17:42:21 +00:00
parent d708669a75
commit 7d704c7f02
18 changed files with 629 additions and 256 deletions

View File

@@ -23,6 +23,7 @@ namespace CSDL_Ext
SDL_Color SDL_GetPixelColor(SDL_Surface *surface, int x, int y);
SDL_Surface * alphaTransform(SDL_Surface * src); //adds transparency and shadows (partial handling only; see examples of using for details)
SDL_Surface * secondAlphaTransform(SDL_Surface * src, SDL_Surface * alpha); //alpha is a surface we want to blit src to
void fullAlphaTransform(SDL_Surface *& src); //performs first and second alpha transform
Uint32 colorToUint32(const SDL_Color * color); //little endian only
void printAtMiddle(std::string text, int x, int y, TTF_Font * font, SDL_Color kolor=tytulowy, SDL_Surface * dst=ekran, unsigned char quality = 2); // quality: 0 - lowest, 1 - medium, 2 - highest
void printAt(std::string text, int x, int y, TTF_Font * font, SDL_Color kolor=tytulowy, SDL_Surface * dst=ekran, unsigned char quality = 2); // quality: 0 - lowest, 1 - medium, 2 - highest