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int3 now has proper hasher function
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@@ -268,7 +268,7 @@ void VCAI::heroVisitsTown(const CGHeroInstance * hero, const CGTownInstance * to
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//moveCreaturesToHero(town);
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}
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void VCAI::tileHidden(const std::unordered_set<int3, ShashInt3> & pos)
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void VCAI::tileHidden(const std::unordered_set<int3> & pos)
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{
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LOG_TRACE(logAi);
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NET_EVENT_HANDLER;
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@@ -277,7 +277,7 @@ void VCAI::tileHidden(const std::unordered_set<int3, ShashInt3> & pos)
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clearPathsInfo();
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}
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void VCAI::tileRevealed(const std::unordered_set<int3, ShashInt3> & pos)
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void VCAI::tileRevealed(const std::unordered_set<int3> & pos)
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{
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LOG_TRACE(logAi);
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NET_EVENT_HANDLER;
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@@ -160,7 +160,7 @@ public:
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void heroMoved(const TryMoveHero & details, bool verbose = true) override;
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void heroInGarrisonChange(const CGTownInstance * town) override;
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void centerView(int3 pos, int focusTime) override;
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void tileHidden(const std::unordered_set<int3, ShashInt3> & pos) override;
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void tileHidden(const std::unordered_set<int3> & pos) override;
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void artifactMoved(const ArtifactLocation & src, const ArtifactLocation & dst) override;
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void artifactAssembled(const ArtifactLocation & al) override;
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void showTavernWindow(const CGObjectInstance * townOrTavern) override;
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@@ -175,7 +175,7 @@ public:
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void heroVisit(const CGHeroInstance * visitor, const CGObjectInstance * visitedObj, bool start) override;
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void availableArtifactsChanged(const CGBlackMarket * bm = nullptr) override;
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void heroVisitsTown(const CGHeroInstance * hero, const CGTownInstance * town) override;
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void tileRevealed(const std::unordered_set<int3, ShashInt3> & pos) override;
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void tileRevealed(const std::unordered_set<int3> & pos) override;
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void heroExchangeStarted(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID query) override;
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void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, si64 val) override;
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void showRecruitmentDialog(const CGDwelling * dwelling, const CArmedInstance * dst, int level) override;
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