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Don't use separate versioning for map editor
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1826b5bbdf
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@ -11,7 +11,6 @@
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#include "../Global.h"
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#define VCMI_EDITOR_VERSION "0.2"
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#define VCMI_EDITOR_NAME "VCMI Map Editor"
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#include <QtWidgets>
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@ -182,6 +182,7 @@ MainWindow::MainWindow(QWidget* parent) :
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console = new CConsoleHandler();
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logConfig = new CBasicLogConfigurator(logPath, console);
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logConfig->configureDefault();
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logGlobal->info("Starting map editor of '%s'", GameConstants::VCMI_VERSION);
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logGlobal->info("The log file will be saved to %s", logPath);
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//init
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@ -317,7 +318,7 @@ void MainWindow::setStatusMessage(const QString & status)
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void MainWindow::setTitle()
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{
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QString title = QString("%1%2 - %3 (v%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, VCMI_EDITOR_VERSION);
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QString title = QString("%1%2 - %3 (%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, GameConstants::VCMI_VERSION.c_str());
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setWindowTitle(title);
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}
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