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Extend Bonus.addInfo to integer vector (#427)
* changed Bonus::additionalInfo to integer vector * fixed deserialization for old savegames * removed newline from JsonNode::toJson() * updated bonus schema; SPELL_AFTER_ATTACK and SPELL_BEFORE_ATTACK use new addInfo format * removed unnecessary init in Bonus constructor
This commit is contained in:
committed by
Alexander Shishkin
parent
83c6ffbda0
commit
7f76648a7c
@ -1890,7 +1890,7 @@ UpgradeInfo CGameState::getUpgradeInfo(const CStackInstance &stack)
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TBonusListPtr lista = h->getBonuses(Selector::typeSubtype(Bonus::SPECIAL_UPGRADE, base->idNumber));
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for(const std::shared_ptr<Bonus> it : *lista)
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{
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auto nid = CreatureID(it->additionalInfo);
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auto nid = CreatureID(it->additionalInfo[0]);
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if (nid != base->idNumber) //in very specific case the upgrade is available by default (?)
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{
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ret.newID.push_back(nid);
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