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fixme & seconds in time (more usual)
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6af8b62dfd
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@ -166,6 +166,7 @@
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"vcmi.lobby.login.create" : "New Account",
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"vcmi.lobby.login.login" : "Login",
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"vcmi.lobby.login.as" : "Login as %s",
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"vcmi.lobby.login.spectator" : "Spectator",
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"vcmi.lobby.header.rooms" : "Game Rooms - %d",
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"vcmi.lobby.header.channels" : "Chat Channels",
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"vcmi.lobby.header.chat.global" : "Global Game Chat - %s", // %s -> language name
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@ -93,7 +93,7 @@ void GameChatHandler::onNewGameMessageReceived(PlayerColor sender, const std::st
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playerName = LOCPLINT->cb->getStartInfo()->playerInfos.at(sender).name;
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if (sender.isSpectator())
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playerName = "Spectator"; // FIXME: translate? Provide nickname somewhere?
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playerName = VLC->generaltexth->translate("vcmi.lobby.login.spectator");
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chatHistory.push_back({playerName, messageText, timeFormatted});
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@ -221,7 +221,7 @@ std::string TextOperations::getFormattedDateTimeLocal(std::time_t dt)
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std::string TextOperations::getFormattedTimeLocal(std::time_t dt)
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{
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return vstd::getFormattedDateTime(dt, "%H:%M");
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return vstd::getFormattedDateTime(dt, "%H:%M:%S");
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}
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std::string TextOperations::getCurrentFormattedTimeLocal(std::chrono::seconds timeOffset)
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