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Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
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@ -22,7 +22,7 @@
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#include "../CHeroHandler.h"
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#include "../CSkillHandler.h"
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#include "../CStopWatch.h"
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#include "../GameSettings.h"
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#include "../IGameSettings.h"
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#include "../IHandlerBase.h"
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#include "../ObstacleHandler.h"
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#include "../mapObjects/ObstacleSetHandler.h"
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