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Merge pull request #6206 from Laserlicht/lobby_button

allow global lobby as button
This commit is contained in:
Ivan Savenko
2025-10-04 14:59:10 +03:00
committed by GitHub

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@@ -117,7 +117,8 @@ std::vector<AdventureMapShortcutState> AdventureMapShortcuts::getShortcuts()
{ EShortcut::ADVENTURE_MOVE_HERO_NN, optionHeroSelected(), [this]() { this->moveHeroDirectional({ 0, -1}); } }, { EShortcut::ADVENTURE_MOVE_HERO_NN, optionHeroSelected(), [this]() { this->moveHeroDirectional({ 0, -1}); } },
{ EShortcut::ADVENTURE_MOVE_HERO_NE, optionHeroSelected(), [this]() { this->moveHeroDirectional({+1, -1}); } }, { EShortcut::ADVENTURE_MOVE_HERO_NE, optionHeroSelected(), [this]() { this->moveHeroDirectional({+1, -1}); } },
{ EShortcut::ADVENTURE_SEARCH, optionSidePanelActive(),[this]() { this->search(false); } }, { EShortcut::ADVENTURE_SEARCH, optionSidePanelActive(),[this]() { this->search(false); } },
{ EShortcut::ADVENTURE_SEARCH_CONTINUE, optionSidePanelActive(),[this]() { this->search(true); } } { EShortcut::ADVENTURE_SEARCH_CONTINUE, optionSidePanelActive(),[this]() { this->search(true); } },
{ EShortcut::MAIN_MENU_LOBBY, optionSidePanelActive(),[ ]() { ENGINE->user().onGlobalLobbyInterfaceActivated(); } }
}; };
return result; return result;
} }