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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Fixed broken server port switch in launcher

This commit is contained in:
Ivan Savenko 2024-04-25 18:53:34 +03:00
parent fca53e4dbc
commit 83a651f7c8

View File

@ -94,7 +94,7 @@ void CSettingsView::loadSettings()
ui->comboBoxEnemyPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["playerAI"].String()));
ui->comboBoxAlliedPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["alliedAI"].String()));
ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Integer());
ui->spinBoxNetworkPort->setValue(settings["server"]["localPort"].Integer());
ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());