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Do not show "(client)" in window title

This commit is contained in:
Ivan Savenko 2024-04-25 18:53:12 +03:00
parent 98416acac4
commit fca53e4dbc

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@ -37,8 +37,7 @@ SDL_Surface * screen = nullptr; //main screen surface
SDL_Surface * screen2 = nullptr; //and hlp surface (used to store not-active interfaces layer)
SDL_Surface * screenBuf = screen; //points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed
static const std::string NAME_AFFIX = "client";
static const std::string NAME = GameConstants::VCMI_VERSION + std::string(" (") + NAME_AFFIX + ')'; //application name
static const std::string NAME = GameConstants::VCMI_VERSION; //application name
std::tuple<int, int> ScreenHandler::getSupportedScalingRange() const
{