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	Fix crash on battlefield deserialization
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		| @@ -371,7 +371,7 @@ si32 BattleField::decode(const std::string & identifier) | ||||
|  | ||||
| std::string BattleField::encode(const si32 index) | ||||
| { | ||||
| 	return VLC->spells()->getByIndex(index)->getJsonKey(); | ||||
| 	return VLC->battlefields()->getByIndex(index)->getJsonKey(); | ||||
| } | ||||
|  | ||||
| std::string SpellID::entityType() | ||||
|   | ||||
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