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MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's - added helper methods for convenience to get entities names to metastring
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@@ -187,11 +187,11 @@ void Unit::addText(MetaString & text, EMetaText type, int32_t serial, const boos
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void Unit::addNameReplacement(MetaString & text, const boost::logic::tribool & plural) const
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{
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if(boost::logic::indeterminate(plural))
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text.replaceCreatureName(creatureId(), getCount());
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text.replaceName(creatureId(), getCount());
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else if(plural)
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text.replaceLocalString(EMetaText::CRE_PL_NAMES, creatureIndex());
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text.replaceName(creatureIndex(), 2);
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else
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text.replaceLocalString(EMetaText::CRE_SING_NAMES, creatureIndex());
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text.replaceName(creatureIndex(), 1);
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}
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std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
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@@ -200,7 +200,7 @@ std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
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MetaString text;
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text.appendLocalString(EMetaText::GENERAL_TXT, textId);
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text.replaceCreatureName(creatureId(), getCount());
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text.replaceName(creatureId(), getCount());
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return text.toString();
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}
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