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Removed getStr(bool), replaced with similar toString()
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@@ -244,7 +244,7 @@ void CBattleAI::battleStart(const CCreatureSet *army1, const CCreatureSet *army2
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void CBattleAI::print(const std::string &text) const
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{
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logAi->trace("%s Battle AI[%p]: %s", playerID.getStr(), this, text);
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logAi->trace("%s Battle AI[%p]: %s", playerID.toString(), this, text);
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}
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std::optional<BattleAction> CBattleAI::considerFleeingOrSurrendering()
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