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* resolved #59

This commit is contained in:
mateuszb 2008-07-31 14:38:05 +00:00
parent 016e766fbb
commit 86f0af12ae

View File

@ -72,8 +72,8 @@ public:
virtual void battleEnd(CCreatureSet * army1, CCreatureSet * army2, CArmedInstance *hero1, CArmedInstance *hero2, std::vector<int> capturedArtifacts, int expForWinner, bool winner){};
virtual void battleStackMoved(int ID, int dest, bool startMoving, bool endMoving)=0;
virtual void battleStackAttacking(int ID, int dest)=0;
virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby)=0;
virtual void battleStackKilled(int ID, int dmg, int killed, int IDby)=0;
virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby, bool byShooting)=0;
virtual void battleStackKilled(int ID, int dmg, int killed, int IDby, bool byShooting)=0;
//
};
@ -91,8 +91,8 @@ public:
virtual void heroCreated(const CGHeroInstance*){};
virtual void battleStackMoved(int ID, int dest, bool startMoving, bool endMoving){};
virtual void battleStackAttacking(int ID, int dest){};
virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby){};
virtual void battleStackKilled(int ID, int dmg, int killed, int IDby){};
virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby, bool byShooting){};
virtual void battleStackKilled(int ID, int dmg, int killed, int IDby, bool byShooting){};
virtual BattleAction activeStack(int stackID) {BattleAction ba; ba.actionType = 3; ba.stackNumber = stackID; return ba;};
};
#endif //CGAMEINTERFACE_H