mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
client: remove SDL_BYTEORDER usage
Make use of CMake endian checking in this places too.
This commit is contained in:
@@ -81,7 +81,7 @@ SDL_Surface * BitmapHandler::loadH3PCX(ui8 * pcx, size_t size)
|
||||
}
|
||||
else
|
||||
{
|
||||
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
#ifdef VCMI_ENDIAN_BIG
|
||||
int bmask = 0xff0000;
|
||||
int gmask = 0x00ff00;
|
||||
int rmask = 0x0000ff;
|
||||
|
||||
Reference in New Issue
Block a user