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	Fixed #806.
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		| @@ -311,7 +311,7 @@ void CSpellHandler::loadSpells() | ||||
| 		spells[spellID]->range.resize(4); | ||||
| 		int idx = 0; | ||||
| 		BOOST_FOREACH(const JsonNode &range, spell["ranges"].Vector()) | ||||
| 			spells[spellID]->range[idx] = range.String(); | ||||
| 			spells[spellID]->range[idx++] = range.String(); | ||||
| 	} | ||||
|  | ||||
| 	spells.push_back(spells[80]); //clone Acid Breath attributes for Acid Breath damage effect | ||||
|   | ||||
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