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moved mod-related files to new directory
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63
lib/modding/CModVersion.cpp
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63
lib/modding/CModVersion.cpp
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/*
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* CModVersion.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CModVersion.h"
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VCMI_LIB_NAMESPACE_BEGIN
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CModVersion CModVersion::GameVersion()
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{
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return CModVersion(VCMI_VERSION_MAJOR, VCMI_VERSION_MINOR, VCMI_VERSION_PATCH);
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}
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CModVersion CModVersion::fromString(std::string from)
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{
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int major = 0;
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int minor = 0;
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int patch = 0;
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try
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{
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auto pointPos = from.find('.');
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major = std::stoi(from.substr(0, pointPos));
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if(pointPos != std::string::npos)
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{
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from = from.substr(pointPos + 1);
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pointPos = from.find('.');
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minor = std::stoi(from.substr(0, pointPos));
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if(pointPos != std::string::npos)
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patch = std::stoi(from.substr(pointPos + 1));
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}
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}
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catch(const std::invalid_argument &)
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{
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return CModVersion();
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}
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return CModVersion(major, minor, patch);
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}
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std::string CModVersion::toString() const
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{
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return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch);
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}
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bool CModVersion::compatible(const CModVersion & other, bool checkMinor, bool checkPatch) const
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{
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return (major == other.major &&
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(!checkMinor || minor >= other.minor) &&
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(!checkPatch || minor > other.minor || (minor == other.minor && patch >= other.patch)));
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}
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bool CModVersion::isNull() const
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{
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return major == 0 && minor == 0 && patch == 0;
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}
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VCMI_LIB_NAMESPACE_END
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