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Merge pull request #95 from Mixaill/version-bump
Version bump for Linux and RPM update
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commit
8ecf0b7bfc
@ -13,7 +13,7 @@ endif()
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# VCMI version
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set(VCMI_VERSION_MAJOR 0)
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set(VCMI_VERSION_MINOR 97)
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set(VCMI_VERSION_MINOR 98)
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set(VCMI_VERSION_PATCH 0)
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option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
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6
debian/changelog
vendored
6
debian/changelog
vendored
@ -1,3 +1,9 @@
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vcmi (0.98) trusty; urgency=medium
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* New upstream release
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-- Ivan Savenko <saven.ivan@gmail.com> Wed, 01 Apr 2015 22:57:38 +0200
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vcmi (0.97) trusty; urgency=medium
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* New upstream release
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@ -1,23 +1,26 @@
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Summary: VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
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Summary: VCMI is an open-source project aiming to reimplement HoMM3 game engine, giving it new and extended possibilities.
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Name: vcmi
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Version: 0.9.5
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Version: 0.98
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Release: 1%{?dist}
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License: GPLv2+
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Group: Amusements/Games
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%define _unpackaged_files_terminate_build 0
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# The source for this package was pulled from upstream's vcs. Use the
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# following commands to generate the tarball:
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# svn export -r HEAD https://svn.code.sf.net/p/vcmi/code/tags/0.95 vcmi-0.9.5-1
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# tar -cJf vcmi-0.9.5-1.tar.xz vcmi-0.9.5-1
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Source: vcmi-0.9.5-1.tar.xz
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# wget https://github.com/vcmi/vcmi/archive/0.98.tar.gz
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# tar -xzf 0.98.tar.gz vcmi-0.98-1
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Source: vcmi-0.98-1.tar.gz
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URL: http://forum.vcmi.eu/portal.php
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BuildRequires: cmake
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BuildRequires: gcc-c++ >= 4.7.2
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BuildRequires: SDL-devel
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BuildRequires: SDL_image-devel
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BuildRequires: SDL_ttf-devel
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BuildRequires: SDL_mixer-devel >= 1.2.8
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BuildRequires: SDL2-devel
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BuildRequires: SDL2_image-devel
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BuildRequires: SDL2_ttf-devel
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BuildRequires: SDL2_mixer-devel
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BuildRequires: boost >= 1.51
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BuildRequires: boost-devel >= 1.51
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BuildRequires: boost-filesystem >= 1.51
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@ -32,13 +35,13 @@ BuildRequires: ffmpeg-libs
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BuildRequires: qt5-qtbase-devel
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%description
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VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
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VCMI is an open-source project aiming to reimplement HoMM3 game engine, giving it new and extended possibilities.
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%prep
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%setup -q -n %{name}-%{version}-1
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%build
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cmake -DCMAKE_INSTALL_PREFIX=/usr ./ -DENABLE_LAUNCHER=ON -DENABLE_PCH=ON
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr ./
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make %{?_smp_mflags}
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%install
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@ -46,7 +49,7 @@ rm -rf %{buildroot}
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make DESTDIR=%{buildroot} install
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%files
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%doc README README.linux COPYING AUTHORS ChangeLog
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%doc README.md README.linux license.txt AUTHORS ChangeLog
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%{_bindir}/vcmiclient
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%{_bindir}/vcmiserver
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%{_bindir}/vcmibuilder
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@ -58,29 +61,38 @@ make DESTDIR=%{buildroot} install
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%{_datadir}/icons/*
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%changelog
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* Sat Mar 01 2014 VCMI - 0.9.5-1
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* Wed Apr 01 2015 VCMI - 0.98-1
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- New upstream release
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* Wed Oct 02 2013 VCMI - 0.9.4-1
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* Sun Nov 02 2014 VCMI - 0.97-1
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- New upstream release
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* Sun Jun 02 2013 VCMI - 0.9.3-1
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* Tue Jul 01 2014 VCMI - 0.96-1
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- New upstream release
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* Wed Mar 06 2013 VCMI - 0.9.2-1
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* Sat Mar 01 2014 VCMI - 0.95-1
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- New upstream release
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* Fri Feb 01 2013 VCMI - 0.9.1-2
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* Wed Oct 02 2013 VCMI - 0.94-1
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- New upstream release
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* Wed Jan 30 2013 VCMI - 0.9.1-1
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* Sun Jun 02 2013 VCMI - 0.93-1
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- New upstream release
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* Wed Mar 06 2013 VCMI - 0.92-1
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- New upstream release
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* Fri Feb 01 2013 VCMI - 0.91-2
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- New upstream release
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* Wed Jan 30 2013 VCMI - 0.91-1
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- Development release
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* Sun Oct 21 2012 VCMI - 0.9-2
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- Second release of 0.9, Fixed battles crash
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* Sun Oct 21 2012 VCMI - 0.90-2
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- Second release of 0.90, Fixed battles crash
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* Sat Oct 06 2012 VCMI - 0.9-1
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* Sat Oct 06 2012 VCMI - 0.90-1
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- New upstream release
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* Sun Jun 08 2012 VCMI - 0.89-1
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* Fri Jun 08 2012 VCMI - 0.89-1
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- Initial version
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