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Implemented "Allied Adventure Map AI" option
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@@ -22,7 +22,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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PlayerSettings::PlayerSettings()
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: bonus(RANDOM), castle(NONE), hero(RANDOM), heroPortrait(RANDOM), color(0), handicap(NO_HANDICAP), team(0), compOnly(false)
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: bonus(RANDOM), castle(NONE), hero(RANDOM), heroPortrait(RANDOM), color(0), handicap(NO_HANDICAP), compOnly(false)
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{
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}
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