mirror of
https://github.com/vcmi/vcmi.git
synced 2025-09-16 09:26:28 +02:00
Merge pull request #6130 from Opuszek/fix_crash_on_entering_a_shipyard
fixes crash when entering a shipyard
This commit is contained in:
@@ -394,7 +394,7 @@ bool CGameInfoCallback::isVisibleFor(int3 pos, PlayerColor player) const
|
||||
bool CGameInfoCallback::isVisible(int3 pos) const
|
||||
{
|
||||
if (!getPlayerID().has_value())
|
||||
return true; // weird, but we do have such calls
|
||||
return gameState().getMap().isInTheMap(pos); // weird, but we do have such calls
|
||||
return gameState().isVisibleFor(pos, *getPlayerID());
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user