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Few more checks
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@ -13,40 +13,52 @@
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#include "MapComparer.h"
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#define VCMI_CHECK_FIELD_EQUAL(field) BOOST_CHECK_EQUAL(actual->field, expected->field)
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#define VCMI_CHECK_FIELD_EQUAL_P(field) BOOST_CHECK_EQUAL(actual->field, expected->field)
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std::ostream& operator<< (std::ostream& os, const PlayerInfo & p)
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#define VCMI_CHECK_FIELD_EQUAL(field) BOOST_CHECK_EQUAL(actual.field, expected.field)
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#define VCMI_REQUIRE_FIELD_EQUAL(field) BOOST_REQUIRE_EQUAL(actual->field, expected->field)
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std::ostream& operator<< (std::ostream& os, const PlayerInfo & value)
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{
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os << "PlayerInfo";
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return os;
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}
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//std::ostream& operator<< (std::ostream& os, const std::set<ui8> & value)
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//{
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// os << "'Set'";
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// return os;
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//}
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bool operator!=(const PlayerInfo & actual, const PlayerInfo & expected)
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{
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return true;
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VCMI_CHECK_FIELD_EQUAL(canHumanPlay);
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VCMI_CHECK_FIELD_EQUAL(canComputerPlay);
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VCMI_CHECK_FIELD_EQUAL(aiTactic);
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//VCMI_CHECK_FIELD_EQUAL(allowedFactions);
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return false;
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}
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void MapComparer::compareHeader()
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{
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VCMI_CHECK_FIELD_EQUAL(name);
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VCMI_CHECK_FIELD_EQUAL(description);
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VCMI_CHECK_FIELD_EQUAL(difficulty);
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VCMI_CHECK_FIELD_EQUAL(levelLimit);
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VCMI_CHECK_FIELD_EQUAL_P(name);
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VCMI_CHECK_FIELD_EQUAL_P(description);
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VCMI_CHECK_FIELD_EQUAL_P(difficulty);
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VCMI_CHECK_FIELD_EQUAL_P(levelLimit);
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VCMI_CHECK_FIELD_EQUAL(victoryMessage);
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VCMI_CHECK_FIELD_EQUAL(defeatMessage);
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VCMI_CHECK_FIELD_EQUAL(victoryIconIndex);
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VCMI_CHECK_FIELD_EQUAL(defeatIconIndex);
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VCMI_CHECK_FIELD_EQUAL_P(victoryMessage);
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VCMI_CHECK_FIELD_EQUAL_P(defeatMessage);
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VCMI_CHECK_FIELD_EQUAL_P(victoryIconIndex);
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VCMI_CHECK_FIELD_EQUAL_P(defeatIconIndex);
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BOOST_CHECK_EQUAL_COLLECTIONS(actual->players.begin(), actual->players.end(), expected->players.begin(), expected->players.end());
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//map size parameters are vital for further checks
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BOOST_REQUIRE_EQUAL(actual->height, expected->height);
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BOOST_REQUIRE_EQUAL(actual->width, expected->width);
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BOOST_REQUIRE_EQUAL(actual->twoLevel, expected->twoLevel);
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VCMI_REQUIRE_FIELD_EQUAL(height);
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VCMI_REQUIRE_FIELD_EQUAL(width);
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VCMI_REQUIRE_FIELD_EQUAL(twoLevel);
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BOOST_FAIL("Not implemented");
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}
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@ -73,8 +85,8 @@ void MapComparer::compare()
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BOOST_REQUIRE_MESSAGE(actual != nullptr, "Expected map is not defined");
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compareHeader();
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compareObjects();
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compareOptions();
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compareObjects();
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compareTerrain();
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}
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