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	[editor] fix Player Settings crash when random town is added to a map
fixes #1714
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		| @@ -59,7 +59,10 @@ PlayerParams::PlayerParams(MapController & ctrl, int playerId, QWidget *parent) | ||||
| 		{ | ||||
| 			auto * ctown = town->town; | ||||
| 			if(!ctown) | ||||
| 			{ | ||||
| 				ctown = VLC->townh->randomTown; | ||||
| 				town->town = ctown; | ||||
| 			} | ||||
| 			if(ctown && town->getOwner().getNum() == playerColor) | ||||
| 			{ | ||||
| 				if(playerInfo.hasMainTown && playerInfo.posOfMainTown == town->pos) | ||||
|   | ||||
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