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	Add GUI lock
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		| @@ -487,6 +487,7 @@ void ClientCommandManager::printCommandMessage(const std::string &commandMessage | ||||
|  | ||||
| 	if(currentCallFromIngameConsole) | ||||
| 	{ | ||||
| 		boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim); | ||||
| 		if(LOCPLINT && LOCPLINT->cingconsole) | ||||
| 		{ | ||||
| 			LOCPLINT->cingconsole->print(commandMessage); | ||||
|   | ||||
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