1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-10-31 00:07:39 +02:00

- fix for bonuses in campaign screen

- fixed gcc warnings
- build system updated
This commit is contained in:
Ivan Savenko
2010-10-25 19:37:21 +00:00
parent c395661754
commit 923fed7dc1
16 changed files with 101 additions and 31 deletions

View File

@@ -2948,7 +2948,7 @@ void CBonusSelection::updateBonusSelection()
blitAt(twcp->ourImages[1].bitmap, 0, 0, selected);
//moving surfaces into button
bonuses->buttons.back()->imgs[0]->unload();
bonuses->buttons.back()->imgs[0]->clear();
bonuses->buttons.back()->imgs[0]->add(notSelected);
bonuses->buttons.back()->imgs[0]->add(selected);

View File

@@ -28,6 +28,8 @@ vcmiclient_SOURCES = \
../hch/CSoundBase.h \
../hch/CVideoHandler.cpp \
../hch/CVideoHandler.h \
../lib/CMapInfo.cpp \
../lib/CMapInfo.h \
../int3.h \
../nodrze.h \
../stdafx.h \

View File

@@ -64,6 +64,7 @@ am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
vcmiclient-CMusicHandler.$(OBJEXT) \
vcmiclient-CSndHandler.$(OBJEXT) \
vcmiclient-CVideoHandler.$(OBJEXT) \
vcmiclient-CMapInfo.$(OBJEXT) \
vcmiclient-AdventureMapButton.$(OBJEXT) \
vcmiclient-CAdvmapInterface.$(OBJEXT) \
vcmiclient-CBattleInterface.$(OBJEXT) \
@@ -296,6 +297,8 @@ vcmiclient_SOURCES = \
../hch/CSoundBase.h \
../hch/CVideoHandler.cpp \
../hch/CVideoHandler.h \
../lib/CMapInfo.cpp \
../lib/CMapInfo.h \
../int3.h \
../nodrze.h \
../stdafx.h \
@@ -453,6 +456,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CHeroWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CKingdomInterface.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMT.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMapInfo.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMessage.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMusicHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPlayerInterface.Po@am__quote@
@@ -622,6 +626,22 @@ vcmiclient-CVideoHandler.obj: ../hch/CVideoHandler.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CVideoHandler.obj `if test -f '../hch/CVideoHandler.cpp'; then $(CYGPATH_W) '../hch/CVideoHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/../hch/CVideoHandler.cpp'; fi`
vcmiclient-CMapInfo.o: ../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CMapInfo.o -MD -MP -MF $(DEPDIR)/vcmiclient-CMapInfo.Tpo -c -o vcmiclient-CMapInfo.o `test -f '../lib/CMapInfo.cpp' || echo '$(srcdir)/'`../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CMapInfo.Tpo $(DEPDIR)/vcmiclient-CMapInfo.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../lib/CMapInfo.cpp' object='vcmiclient-CMapInfo.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CMapInfo.o `test -f '../lib/CMapInfo.cpp' || echo '$(srcdir)/'`../lib/CMapInfo.cpp
vcmiclient-CMapInfo.obj: ../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CMapInfo.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CMapInfo.Tpo -c -o vcmiclient-CMapInfo.obj `if test -f '../lib/CMapInfo.cpp'; then $(CYGPATH_W) '../lib/CMapInfo.cpp'; else $(CYGPATH_W) '$(srcdir)/../lib/CMapInfo.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CMapInfo.Tpo $(DEPDIR)/vcmiclient-CMapInfo.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../lib/CMapInfo.cpp' object='vcmiclient-CMapInfo.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CMapInfo.obj `if test -f '../lib/CMapInfo.cpp'; then $(CYGPATH_W) '../lib/CMapInfo.cpp'; else $(CYGPATH_W) '$(srcdir)/../lib/CMapInfo.cpp'; fi`
vcmiclient-AdventureMapButton.o: AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-AdventureMapButton.o -MD -MP -MF $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo -c -o vcmiclient-AdventureMapButton.o `test -f 'AdventureMapButton.cpp' || echo '$(srcdir)/'`AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo $(DEPDIR)/vcmiclient-AdventureMapButton.Po

View File

@@ -606,6 +606,11 @@ SDL_Surface * CAnimation::image(size_t frame, size_t group)
return NULL;
}
void CAnimation::clear()
{
entries.clear();
}
void CAnimation::load()
{
CDefFile * file = getFile();

View File

@@ -146,6 +146,9 @@ public:
//get pointer to surface, from specific group
SDL_Surface * image(size_t frame, size_t group);
//removes all frames as well as their entries
void clear();
//all available frames
void load ();
void unload();

View File

@@ -142,7 +142,7 @@ bool CCreature::isMyUpgrade(const CCreature *anotherCre) const
int readNumber(int & befi, int & i, int andame, std::string & buf) //helper function for void CCreatureHandler::loadCreatures() and loadUnitAnimInfo()
{
befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\t')
break;
@@ -156,7 +156,7 @@ int readNumber(int & befi, int & i, int andame, std::string & buf) //helper func
float readFloat(int & befi, int & i, int andame, std::string & buf) //helper function for void CCreatureHandler::loadUnitAnimInfo()
{
befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\t')
break;
@@ -211,7 +211,7 @@ void CCreatureHandler::loadCreatures()
int andame = buf.size();
int i=0; //buf iterator
int hmcr=0;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
++hmcr;
@@ -228,7 +228,7 @@ void CCreatureHandler::loadCreatures()
ncre.level=0;
int befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\t')
break;
@@ -237,7 +237,7 @@ void CCreatureHandler::loadCreatures()
++i;
befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\t')
break;
@@ -273,7 +273,7 @@ void CCreatureHandler::loadCreatures()
ncre.ammMax = readNumber(befi, i, andame, buf);
befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\t')
break;
@@ -282,7 +282,7 @@ void CCreatureHandler::loadCreatures()
++i;
befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
break;
@@ -457,7 +457,7 @@ void CCreatureHandler::loadCreatures()
}
ifs.close();
ifs.clear();
for(int i=1;i<=10;i++)
for(i=1;i<=10;i++)
levelCreatures.insert(std::pair<int,std::vector<CCreature*> >(i,std::vector<CCreature*>()));
tlog5 << "\t\tReading config/monsters.txt" << std::endl;
@@ -514,7 +514,7 @@ void CCreatureHandler::loadCreatures()
i = 0; //buf iterator
hmcr = 0;
for(i; i<andame2; ++i) //omitting rubbish
for(; i<andame2; ++i) //omitting rubbish
{
if(buf[i]=='\r')
break;
@@ -526,7 +526,7 @@ void CCreatureHandler::loadCreatures()
//tlog5 <<"\t\t\t" << s <<". Reading defname. \n";
int befi=i;
std::string rub;
for(i; i<andame2; ++i)
for(; i<andame2; ++i)
{
if(buf[i]==' ')
break;
@@ -535,7 +535,7 @@ void CCreatureHandler::loadCreatures()
++i;
befi=i;
for(i; i<andame2; ++i)
for(; i<andame2; ++i)
{
if(buf[i]=='\r')
break;
@@ -587,7 +587,7 @@ void CCreatureHandler::loadAnimationInfo()
int andame = buf.size();
int i=0; //buf iterator
int hmcr=0;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
++hmcr;
@@ -611,7 +611,7 @@ void CCreatureHandler::loadUnitAnimInfo(CCreature & unit, std::string & src, int
while(unit.timeBetweenFidgets == 0.0)
{
for(i; i<src.size(); ++i)
for(; i<src.size(); ++i)
{
if(src[i]=='\r')
break;
@@ -643,7 +643,7 @@ void CCreatureHandler::loadUnitAnimInfo(CCreature & unit, std::string & src, int
unit.troopCountLocationOffset= readNumber(befi, i, src.size(), src);
unit.attackClimaxFrame = readNumber(befi, i, src.size(), src);
for(i; i<src.size(); ++i)
for(; i<src.size(); ++i)
{
if(src[i]=='\r')
break;

View File

@@ -64,7 +64,7 @@ void CGeneralTextHandler::load()
for(int gg=0; gg<14; ++gg)
{
int befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
break;
@@ -78,7 +78,7 @@ void CGeneralTextHandler::load()
for(int gg=0; gg<4; ++gg)
{
int befi=i;
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
break;
@@ -335,7 +335,7 @@ void CGeneralTextHandler::load()
std::string tmp;
andame = buf.size();
i=0; //buf iterator
for(i; i<andame; ++i)
for(; i<andame; ++i)
{
if(buf[i]=='\r')
break;

View File

@@ -1233,11 +1233,11 @@ void CGHeroInstance::updateSkill(int which, int val)
case 23: //Armorer
skillVal = 5 * val; break;
case 24: //Intelligence
skillVal = 25 << val-1; break;
skillVal = 25 << (val-1); break;
case 25: //Sorcery
skillVal = 5 * val; break;
case 26: //Resistance
skillVal = 5 << val-1; break;
skillVal = 5 << (val-1); break;
case 27: //First Aid
skillVal = 25 + 25*val; break;
}

View File

@@ -1,9 +1,9 @@
#define VCMI_DLL
#include "CMapInfo.h"
#include "..\StartInfo.h"
#include "../StartInfo.h"
#include "map.h"
#include "..\hch\CCampaignHandler.h"
#include "../hch/CCampaignHandler.h"
void CMapInfo::countPlayers()
{

View File

@@ -11,6 +11,8 @@
#endif
//for smart objs serialization over net
#include "../lib/CMapInfo.h"
#include "../StartInfo.h"
#include "CGameState.h"
#include "map.h"
#include "../hch/CObjectHandler.h"

View File

@@ -30,6 +30,8 @@ libvcmi_la_SOURCES = \
BattleAction.h \
CCreatureSet.cpp \
CCreatureSet.h \
CMapInfo.cpp \
CMapInfo.h \
CGameState.cpp \
CGameState.h \
CondSh.h \

View File

@@ -85,10 +85,11 @@ am_libvcmi_la_OBJECTS = libvcmi_la-CConsoleHandler.lo \
libvcmi_la-CLodHandler.lo libvcmi_la-CObjectHandler.lo \
libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \
libvcmi_la-stdafx.lo libvcmi_la-CCreatureSet.lo \
libvcmi_la-CGameState.lo libvcmi_la-Connection.lo \
libvcmi_la-HeroBonus.lo libvcmi_la-IGameCallback.lo \
libvcmi_la-NetPacksLib.lo libvcmi_la-RegisterTypes.lo \
libvcmi_la-VCMI_Lib.lo libvcmi_la-map.lo
libvcmi_la-CMapInfo.lo libvcmi_la-CGameState.lo \
libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \
libvcmi_la-IGameCallback.lo libvcmi_la-NetPacksLib.lo \
libvcmi_la-RegisterTypes.lo libvcmi_la-VCMI_Lib.lo \
libvcmi_la-map.lo
libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
AM_V_lt = $(am__v_lt_$(V))
am__v_lt_ = $(am__v_lt_$(AM_DEFAULT_VERBOSITY))
@@ -303,6 +304,8 @@ libvcmi_la_SOURCES = \
BattleAction.h \
CCreatureSet.cpp \
CCreatureSet.h \
CMapInfo.cpp \
CMapInfo.h \
CGameState.cpp \
CGameState.h \
CondSh.h \
@@ -408,6 +411,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CGeneralTextHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CHeroHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CLodHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CMapInfo.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CObjectHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CSpellHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CTownHandler.Plo@am__quote@
@@ -556,6 +560,14 @@ libvcmi_la-CCreatureSet.lo: CCreatureSet.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CCreatureSet.lo `test -f 'CCreatureSet.cpp' || echo '$(srcdir)/'`CCreatureSet.cpp
libvcmi_la-CMapInfo.lo: CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CMapInfo.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CMapInfo.Tpo -c -o libvcmi_la-CMapInfo.lo `test -f 'CMapInfo.cpp' || echo '$(srcdir)/'`CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/libvcmi_la-CMapInfo.Tpo $(DEPDIR)/libvcmi_la-CMapInfo.Plo
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CMapInfo.cpp' object='libvcmi_la-CMapInfo.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CMapInfo.lo `test -f 'CMapInfo.cpp' || echo '$(srcdir)/'`CMapInfo.cpp
libvcmi_la-CGameState.lo: CGameState.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CGameState.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CGameState.Tpo -c -o libvcmi_la-CGameState.lo `test -f 'CGameState.cpp' || echo '$(srcdir)/'`CGameState.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/libvcmi_la-CGameState.Tpo $(DEPDIR)/libvcmi_la-CGameState.Plo

View File

@@ -6,6 +6,8 @@
#include "HeroBonus.h"
#include <set>
#include "CCreatureSet.h"
#include "CMapInfo.h"
#include "../StartInfo.h"
/*
* NetPacks.h, part of VCMI engine
@@ -24,7 +26,7 @@ class CConnection;
class CCampaignState;
class CArtifact;
class CSelectionScreen;
class CMapInfo;
//class CMapInfo;
struct CPack
{

View File

@@ -119,7 +119,7 @@ struct DLL_EXPORT PlayerInfo
}
si8 defaultHero(bool isMapRoE = false) const
{
if ((generateHeroAtMainTown || isMapRoE) && hasMainTown //we will generate hero in front of main town
if ( ((generateHeroAtMainTown || isMapRoE) && hasMainTown) //we will generate hero in front of main town
|| p8) //random hero
return -1;
else

View File

@@ -8,4 +8,6 @@ vcmiserver_SOURCES = \
CGameHandler.h \
CVCMIServer.cpp \
CVCMIServer.h \
NetPacksServer.cpp
NetPacksServer.cpp \
../lib/CMapInfo.cpp \
../lib/CMapInfo.h

View File

@@ -58,7 +58,8 @@ am__installdirs = "$(DESTDIR)$(bindir)"
PROGRAMS = $(bin_PROGRAMS)
am_vcmiserver_OBJECTS = vcmiserver-CGameHandler.$(OBJEXT) \
vcmiserver-CVCMIServer.$(OBJEXT) \
vcmiserver-NetPacksServer.$(OBJEXT)
vcmiserver-NetPacksServer.$(OBJEXT) \
vcmiserver-CMapInfo.$(OBJEXT)
vcmiserver_OBJECTS = $(am_vcmiserver_OBJECTS)
vcmiserver_DEPENDENCIES = $(top_builddir)/lib/libvcmi.la
AM_V_lt = $(am__v_lt_$(V))
@@ -250,7 +251,9 @@ vcmiserver_SOURCES = \
CGameHandler.h \
CVCMIServer.cpp \
CVCMIServer.h \
NetPacksServer.cpp
NetPacksServer.cpp \
../lib/CMapInfo.cpp \
../lib/CMapInfo.h
all: all-am
@@ -340,6 +343,7 @@ distclean-compile:
-rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-CGameHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-CMapInfo.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-CVCMIServer.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-NetPacksServer.Po@am__quote@
@@ -415,6 +419,22 @@ vcmiserver-NetPacksServer.obj: NetPacksServer.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-NetPacksServer.obj `if test -f 'NetPacksServer.cpp'; then $(CYGPATH_W) 'NetPacksServer.cpp'; else $(CYGPATH_W) '$(srcdir)/NetPacksServer.cpp'; fi`
vcmiserver-CMapInfo.o: ../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CMapInfo.o -MD -MP -MF $(DEPDIR)/vcmiserver-CMapInfo.Tpo -c -o vcmiserver-CMapInfo.o `test -f '../lib/CMapInfo.cpp' || echo '$(srcdir)/'`../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiserver-CMapInfo.Tpo $(DEPDIR)/vcmiserver-CMapInfo.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../lib/CMapInfo.cpp' object='vcmiserver-CMapInfo.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-CMapInfo.o `test -f '../lib/CMapInfo.cpp' || echo '$(srcdir)/'`../lib/CMapInfo.cpp
vcmiserver-CMapInfo.obj: ../lib/CMapInfo.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CMapInfo.obj -MD -MP -MF $(DEPDIR)/vcmiserver-CMapInfo.Tpo -c -o vcmiserver-CMapInfo.obj `if test -f '../lib/CMapInfo.cpp'; then $(CYGPATH_W) '../lib/CMapInfo.cpp'; else $(CYGPATH_W) '$(srcdir)/../lib/CMapInfo.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiserver-CMapInfo.Tpo $(DEPDIR)/vcmiserver-CMapInfo.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../lib/CMapInfo.cpp' object='vcmiserver-CMapInfo.obj' libtool=no @AMDEPBACKSLASH@
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