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Split IGameCallback to reduce memory required to debug compilation.

This commit is contained in:
O01eg
2014-04-19 21:44:21 +04:00
parent e2bcac4d27
commit 927eb33c11
10 changed files with 1235 additions and 1131 deletions

View File

@@ -11,11 +11,11 @@
#include "HeroBonus.h"
#include "CCreatureSet.h"
#include "ConstTransitivePtr.h"
#include "IGameCallback.h"
#include "IGameCallback2.h"
#include "ResourceSet.h"
#include "int3.h"
#include "CObjectHandler.h"
#include "IGameCallback.h"
//#include "IGameCallback.h"
#include "CRandomGenerator.h"
/*