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	Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73.
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							| @@ -1,11 +1,11 @@ | ||||
| 0.72 -> 0.73 (scheguled on 1 Sep) as for r1044 | ||||
| 0.72 -> 0.73 (1 Aug 2009) as for r1044 | ||||
| GENERAL: | ||||
| * infowindow popup will be completely on screen | ||||
| * fixed possible crash with in game console | ||||
| * fixed crash when gaining artifact after r-click on hero in tavern | ||||
| * Estates / hero bonuses won't give resources on first day.  | ||||
| * video handling (intro, main menu animation, tavern animation, spellbook animation, battle result window) | ||||
| * hero meeting window allowing exchanging armies between heroes on adventure map | ||||
| * hero meeting window allowing exchanging armies and artifacts between heroes on adventure map | ||||
| * 'T' hotkey opens marketplace window | ||||
| * giving starting spells for heroes | ||||
| * pressing enter or escape close spellbook | ||||
| @@ -15,7 +15,7 @@ GENERAL: | ||||
| * increased char per line limit for subtitles under components | ||||
| * corrected some exp/level values | ||||
| * primary skills cannot be negative | ||||
| * support for 3 new artifacts: Ring of Vitality, Ring of Life, Vial of Lifeblood | ||||
| * support for new artifacts: Ring of Vitality, Ring of Life, Vial of Lifeblood, Garniture of Interference, Surcoat of Counterpoise, Boots of Polarity | ||||
| * fixed timed events reappearing | ||||
| * saving system options | ||||
| * saving hero direction | ||||
| @@ -30,11 +30,11 @@ ADVENTURE INTERFACE: | ||||
|  | ||||
| BATTLES: | ||||
| * spell resistance supported (secondary skill, artifacts, creature skill) | ||||
| * corrected damage inflicted by spells and ballista | ||||
| * added some missing projectile infos | ||||
| * added native terrain bonuses in battles | ||||
| * number of units in stack in battle should now fit the box | ||||
| * number of units in stack in battle should better fit the box | ||||
| * non-living and undead creatures have now always 0 morale | ||||
| * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else) | ||||
| * displaying luck effect animation | ||||
| * support for battleground overlays: | ||||
| - cursed ground | ||||
| @@ -74,6 +74,7 @@ OBJECTS: | ||||
| - Ocean bottle | ||||
| - Sea Chest  | ||||
| - Shipwreck Survivor | ||||
| - Shipyard | ||||
| - Sirens  | ||||
|  | ||||
| 0.71 -> 0.72 (Jun 1 2009) | ||||
|   | ||||
| @@ -343,6 +343,11 @@ void processCommand(const std::string &message, CClient *&client) | ||||
| 	} | ||||
| 	else if(cn=="resolution") | ||||
| 	{ | ||||
| 		if(LOCPLINT) | ||||
| 		{ | ||||
| 			tlog1 << "Resolution can be set only before starting the game.\n"; | ||||
| 			return; | ||||
| 		} | ||||
| 		std::map<std::pair<int,int>, config::GUIOptions >::iterator j; | ||||
| 		int i=1, hlp=1; | ||||
| 		tlog4 << "Available screen resolutions:\n"; | ||||
|   | ||||
| @@ -1072,14 +1072,14 @@ void MapSel::show() | ||||
| void MapSel::processMaps(const std::vector<std::string> &pliczkiTemp, int start, int threads) | ||||
| { | ||||
| 	int read=0; | ||||
| 	unsigned char sss[1000]; | ||||
| 	unsigned char sss[1500]; | ||||
| 	while(true) | ||||
| 	{ | ||||
| 		if(start >= ourMaps.size()) | ||||
| 			break; | ||||
| 		ourMaps[start] = NULL; | ||||
| 		gzFile tempf = gzopen(pliczkiTemp[start].c_str(),"rb"); | ||||
| 		read = gzread(tempf, sss, 1000); | ||||
| 		read = gzread(tempf, sss, 1500); | ||||
| 		gzclose(tempf); | ||||
| 		if(read < 50) | ||||
| 		{ | ||||
| @@ -2054,6 +2054,7 @@ void CPreGame::scenHandleEv(SDL_Event& sEvent) | ||||
| StartInfo CPreGame::runLoop() | ||||
| { | ||||
| 	SDL_Event sEvent; | ||||
| 	while(SDL_PollEvent(&sEvent)); //remove old events | ||||
| 	ret.turnTime = 0; | ||||
|  | ||||
| #ifdef _WIN32 | ||||
|   | ||||
| @@ -3714,6 +3714,8 @@ void CExchangeWindow::activate() | ||||
| { | ||||
| 	quit->activate(); | ||||
| 	garr->activate(); | ||||
| 	splitButton[0]->activate(); | ||||
| 	splitButton[1]->activate(); | ||||
|  | ||||
| 	artifs[0]->activate(); | ||||
| 	artifs[1]->activate(); | ||||
| @@ -3753,6 +3755,8 @@ void CExchangeWindow::deactivate() | ||||
| { | ||||
| 	quit->deactivate(); | ||||
| 	garr->deactivate(); | ||||
| 	splitButton[0]->deactivate(); | ||||
| 	splitButton[1]->deactivate(); | ||||
|  | ||||
| 	artifs[0]->deactivate(); | ||||
| 	artifs[1]->deactivate(); | ||||
| @@ -3807,6 +3811,8 @@ void CExchangeWindow::show(SDL_Surface * to) | ||||
| 	} | ||||
|  | ||||
| 	garr->show(to); | ||||
| 	splitButton[0]->show(to); | ||||
| 	splitButton[1]->show(to); | ||||
| } | ||||
|  | ||||
| void CExchangeWindow::questlog(int whichHero) | ||||
| @@ -3977,6 +3983,9 @@ CExchangeWindow::CExchangeWindow(si32 hero1, si32 hero2) : bg(NULL) | ||||
|  | ||||
| 	//garrison interface | ||||
| 	garr = new CGarrisonInt(pos.x + 69, pos.y + 131, 4, Point(418,0), bg, Point(69,131), heroInst[0],heroInst[1], true); | ||||
|  | ||||
| 	splitButton[0] = new AdventureMapButton(CGI->generaltexth->tcommands[3],"",boost::bind(&CGarrisonInt::splitClick,garr),pos.x+10,pos.y+132,"TSBTNS.DEF"); | ||||
| 	splitButton[1] = new AdventureMapButton(CGI->generaltexth->tcommands[3],"",boost::bind(&CGarrisonInt::splitClick,garr),pos.x+740,pos.y+132,"TSBTNS.DEF"); | ||||
| } | ||||
|  | ||||
| CExchangeWindow::~CExchangeWindow() //d-tor | ||||
| @@ -3992,6 +4001,8 @@ CExchangeWindow::~CExchangeWindow() //d-tor | ||||
| 	delete artifs[1]; | ||||
|  | ||||
| 	delete garr; | ||||
| 	delete splitButton[0]; | ||||
| 	delete splitButton[1]; | ||||
| 	delete ourBar; | ||||
|  | ||||
| 	for(int g=0; g<ARRAY_COUNT(secSkillAreas); g++) | ||||
|   | ||||
| @@ -687,7 +687,7 @@ class CExchangeWindow : public CIntObject, public CWindowWithGarrison | ||||
| 	CStatusBar * ourBar; //internal statusbar | ||||
|  | ||||
| 	SDL_Surface *bg; //background | ||||
| 	AdventureMapButton * quit, * questlogButton[2]; | ||||
| 	AdventureMapButton * quit, * questlogButton[2], * splitButton[2]; | ||||
|  | ||||
| 	std::vector<LRClickableAreaWTextComp *> secSkillAreas[2], primSkillAreas; | ||||
|  | ||||
|   | ||||
							
								
								
									
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								global.h
									
									
									
									
									
								
							
							
						
						
									
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								global.h
									
									
									
									
									
								
							| @@ -19,7 +19,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte) | ||||
| #define THC | ||||
| #endif | ||||
|  | ||||
| #define NAME_VER ("VCMI 0.72d") | ||||
| #define NAME_VER ("VCMI 0.73") | ||||
| extern std::string NAME; //full name | ||||
| extern std::string NAME_AFFIX; //client / server | ||||
| #define CONSOLE_LOGGING_LEVEL 5 | ||||
|   | ||||
| @@ -443,11 +443,17 @@ struct DLL_EXPORT Mapa : public CMapHeader | ||||
| 					if(vistile == towns[j]->pos) //hero stands on the town entrance | ||||
| 					{ | ||||
| 						if(heroes[i]->inTownGarrison) | ||||
| 						{ | ||||
| 							towns[j]->garrisonHero = heroes[i]; | ||||
| 							removeBlockVisTiles(heroes[i]); | ||||
| 						} | ||||
| 						else | ||||
| 						{ | ||||
| 							towns[j]->visitingHero = heroes[i]; | ||||
| 						} | ||||
|  | ||||
| 						heroes[i]->visitedTown = towns[j]; | ||||
| 						break; | ||||
| 					} | ||||
| 				} | ||||
|  | ||||
|   | ||||
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