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Updated MSVC project file.
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a72a294a46
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@ -244,6 +244,15 @@
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<ClCompile Include="CSpellHandler.cpp" />
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<ClCompile Include="CThreadHelper.cpp" />
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<ClCompile Include="CTownHandler.cpp" />
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<ClCompile Include="Filesystem\CBinaryReader.cpp" />
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<ClCompile Include="Filesystem\CFileInfo.cpp" />
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<ClCompile Include="Filesystem\CFileInputStream.cpp" />
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<ClCompile Include="Filesystem\CFilesystemLoader.cpp" />
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<ClCompile Include="Filesystem\CLodArchiveLoader.cpp" />
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<ClCompile Include="Filesystem\CLodStream.cpp" />
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<ClCompile Include="Filesystem\CMemoryStream.cpp" />
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<ClCompile Include="Filesystem\CResourceLoader.cpp" />
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<ClCompile Include="Filesystem\ISimpleResourceLoader.cpp" />
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<ClCompile Include="HeroBonus.cpp" />
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<ClCompile Include="IGameCallback.cpp" />
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<ClCompile Include="JsonNode.cpp" />
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@ -292,6 +301,16 @@
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<ClInclude Include="CStopWatch.h" />
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<ClInclude Include="CThreadHelper.h" />
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<ClInclude Include="CTownHandler.h" />
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<ClInclude Include="Filesystem\CBinaryReader.h" />
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<ClInclude Include="Filesystem\CFileInfo.h" />
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<ClInclude Include="Filesystem\CFileInputStream.h" />
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<ClInclude Include="Filesystem\CFilesystemLoader.h" />
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<ClInclude Include="Filesystem\CInputStream.h" />
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<ClInclude Include="Filesystem\CLodArchiveLoader.h" />
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<ClInclude Include="Filesystem\CLodStream.h" />
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<ClInclude Include="Filesystem\CMemoryStream.h" />
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<ClInclude Include="Filesystem\CResourceLoader.h" />
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<ClInclude Include="Filesystem\ISimpleResourceLoader.h" />
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<ClInclude Include="GameConstants.h" />
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<ClInclude Include="HeroBonus.h" />
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<ClInclude Include="IGameCallback.h" />
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