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applyGh is overloaded so don't make an empty body.

This commit is contained in:
Frank Zago 2009-05-23 21:37:33 +00:00
parent a0417e95c4
commit 938aaac2ca

View File

@ -57,8 +57,7 @@ struct CPackForServer : public CPack
c = NULL;
};
bool applyGh(CGameHandler *gh)//called after applying to gs
{};
bool applyGh(CGameHandler *gh);//called after applying to gs
};