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	* moved mapHandler to client folder
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		| @@ -12,7 +12,7 @@ | ||||
| #include "hch/CObjectHandler.h" | ||||
| #include "lib/Connection.h" | ||||
| #include "lib/NetPacks.h" | ||||
| #include "mapHandler.h" | ||||
| #include "client/mapHandler.h" | ||||
| #include <boost/foreach.hpp> | ||||
| #include <boost/thread.hpp> | ||||
| #include <boost/thread/shared_mutex.hpp> | ||||
|   | ||||
| @@ -13,7 +13,7 @@ | ||||
| #include "SDL_Extensions.h" | ||||
| #include "SDL_framerate.h" | ||||
| #include "CGameInfo.h" | ||||
| #include "../mapHandler.h" | ||||
| #include "mapHandler.h" | ||||
| #include "../global.h" | ||||
| #include "CPreGame.h" | ||||
| #include "CCastleInterface.h" | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
| #include "../hch/CTownHandler.h" | ||||
| #include "../lib/CondSh.h" | ||||
| #include "../lib/map.h" | ||||
| #include "../mapHandler.h" | ||||
| #include "mapHandler.h" | ||||
| #include "../timeHandler.h" | ||||
| #include <boost/foreach.hpp> | ||||
| #include <boost/lexical_cast.hpp> | ||||
|   | ||||
| @@ -13,7 +13,7 @@ | ||||
| #include "../lib/VCMIDirs.h" | ||||
| #include "../hch/CSpellHandler.h" | ||||
| #include "../hch/CSoundBase.h" | ||||
| #include "../mapHandler.h" | ||||
| #include "mapHandler.h" | ||||
| #include "GUIClasses.h" | ||||
| #include <boost/bind.hpp> | ||||
| #include <boost/foreach.hpp> | ||||
|   | ||||
| @@ -1,23 +1,23 @@ | ||||
| #include "stdafx.h" | ||||
| #include "../stdafx.h" | ||||
| #include "mapHandler.h" | ||||
| #include "client/SDL_Extensions.h" | ||||
| #include "client/CGameInfo.h" | ||||
| #include "SDL_Extensions.h" | ||||
| #include "CGameInfo.h" | ||||
| #include <cstdlib> | ||||
| #include "hch/CLodHandler.h" | ||||
| #include "hch/CDefObjInfoHandler.h" | ||||
| #include "../hch/CLodHandler.h" | ||||
| #include "../hch/CDefObjInfoHandler.h" | ||||
| #include <algorithm> | ||||
| #include "lib/CGameState.h" | ||||
| #include "hch/CHeroHandler.h" | ||||
| #include "hch/CTownHandler.h" | ||||
| #include "client/Graphics.h" | ||||
| #include "../lib/CGameState.h" | ||||
| #include "../hch/CHeroHandler.h" | ||||
| #include "../hch/CTownHandler.h" | ||||
| #include "Graphics.h" | ||||
| #include <iomanip> | ||||
| #include <sstream> | ||||
| #include "hch/CObjectHandler.h" | ||||
| #include "lib/map.h" | ||||
| #include "hch/CDefHandler.h" | ||||
| #include "client/CConfigHandler.h" | ||||
| #include "../hch/CObjectHandler.h" | ||||
| #include "../lib/map.h" | ||||
| #include "../hch/CDefHandler.h" | ||||
| #include "CConfigHandler.h" | ||||
| #include <boost/assign/list_of.hpp> | ||||
| #include "hch/CGeneralTextHandler.h" | ||||
| #include "../hch/CGeneralTextHandler.h" | ||||
| 
 | ||||
| /*
 | ||||
|  * mapHandler.cpp, part of VCMI engine | ||||
| @@ -1,6 +1,6 @@ | ||||
| #ifndef __MAPHANDLER_H__ | ||||
| #define __MAPHANDLER_H__ | ||||
| #include "global.h" | ||||
| #include "../global.h" | ||||
| #include <list> | ||||
| #include <set> | ||||
| 
 | ||||
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