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Merge branch 'develop' into feature/VCMIMapFormat1
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@@ -22,6 +22,10 @@ class CGObjectInstance;
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struct MetaString;
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struct BattleResult;
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// This one teleport-specific, but has to be available everywhere in callbacks and netpacks
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// For now it's will be there till teleports code refactored and moved into own file
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typedef std::vector<std::pair<ObjectInstanceID, int3>> TTeleportExitsList;
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class DLL_LINKAGE IObjectInterface
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{
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public:
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