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Verifying mods before starting map
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@ -967,6 +967,11 @@ std::vector<std::string> CModHandler::getActiveMods()
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return activeMods;
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}
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const CModInfo & CModHandler::getModInfo(const TModID & modId) const
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{
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return allMods.at(modId);
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}
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static JsonNode genDefaultFS()
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{
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// default FS config for mods: directory "Content" that acts as H3 root directory
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