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Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.

This commit is contained in:
Michał W. Urbańczyk
2011-02-10 13:12:53 +00:00
parent 8b8d06ac64
commit 979f77d900
7 changed files with 106 additions and 42 deletions

View File

@@ -588,7 +588,7 @@ CStackInstance::~CStackInstance()
std::string CStackInstance::nodeName() const
{
std::ostringstream oss;
oss << "Stack of " << count << " creatures of ";
oss << "Stack of " << count << " of ";
if(type)
oss << type->namePl;
else if(idRand)