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* stuff for battles

* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
This commit is contained in:
Michał W. Urbańczyk
2008-02-24 23:06:27 +00:00
parent 0c2cf02ca6
commit 9819bc86e2
19 changed files with 403 additions and 76 deletions

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CBattleInterface.cpp Normal file
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#include "CBattleInterface.h"
CBattleInterface::CBattleInterface(CCreatureSet * army1, CCreatureSet * army2, int3 tile, CGHeroInstance *hero1, CGHeroInstance *hero2)
{
}
void CBattleInterface::activate()
{
}
void CBattleInterface::deactivate()
{
}